Jonathan Crane (
restingstitchface) wrote in
maskormenacelogs2015-08-15 10:11 am
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Entry tags:
- !event log,
- harleen quinzel | harley quinn,
- hiro hamada | n/a,
- jaime reyes | blue beetle,
- jonathan crane | scarecrow,
- kang | n/a,
- knock out | n/a,
- laurie collins | wallflower,
- n/a | the midnighter,
- ruka | n/a,
- tadashi hamada | n/a,
- wanda maximoff | scarlet witch,
- † agent washington | recovery one,
- † akito/agito wanijima | fang king,
- † ana ramir | taranto,
- † anna | princess of arendelle,
- † athos | n/a,
- † aunt cass | n/a,
- † barnaby brooks jr. | n/a,
- † baymax | n/a,
- † beelzemon | n/a,
- † bela talbot | n/a,
- † bruce wayne | batman,
- † carl grimes | n/a,
- † cisco ramon | vibe,
- † claire dearing | n/a,
- † clary fray | shadowhunter,
- † commander shepard | blasto,
- † crocodile | mr. 0,
- † d'artagnan | n/a,
- † dave strider | knight of time,
- † death the kid | n/a,
- † dipper pines | n/a,
- † dorian gray | n/a,
- † edward elric | the fullmetal alchemist,
- † eggsy unwin | n/a,
- † ellie langford | n/a,
- † ellie williams | n/a,
- † euphemia li britannia | n/a,
- † flame princess | n/a,
- † francis urquhart | n/a,
- † garrus vakarian | n/a,
- † glitch | n/a,
- † gogo tomago | n/a,
- † haen hithiel | chatterbug,
- † handsome jack | n/a,
- † harry hart | galahad,
- † hazel lockwood | n/a,
- † heiji hattori | n/a,
- † hermann gottlieb | n/a,
- † hinami fueguchi | n/a,
- † ira gamagori | n/a,
- † isaac gates | felix,
- † jacob taylor | the protector,
- † james jesse | the trickster,
- † jang junseo | n/a,
- † jeff 'joker' moreau | n/a,
- † jesse pinkman | diesel,
- † joel | n/a,
- † john watson | n/a,
- † jonathan joestar | n/a,
- † kaidan alenko | sentinel,
- † kaito kuroba | kaitou kid,
- † kanaya maryam-lalonde | psychopomp,
- † kaneda shotaro | n/a,
- † karen starr | power girl,
- † karkat vantas | knight of blood,
- † kasumi goto | n/a,
- † kay faraday | great thief yatagarasu,
- † ken amada | n/a,
- † kitty jones | n/a,
- † klarion bleak | n/a,
- † krieg | the psycho,
- † kristin kringle | n/a,
- † lucifer | n/a,
- † lucy pevensie | the valiant,
- † mabel pines | n/a,
- † magicman | n/a,
- † maria thorpe | n/a,
- † marian hawke | andraste's mabari,
- † mary watson | chímaira,
- † mathieu carver | shadow,
- † matthew lin | abduxel,
- † max masters | the mighty one,
- † mewtwo | n/a,
- † michael jon carter | booster gold,
- † minato arisato | n/a,
- † mitchell hundred | the great machine,
- † motoko kusanagi | the major,
- † newton geiszler | n/a,
- † normie osborn | n/a,
- † nysrog | n/a,
- † olivier armstrong | ice queen,
- † peggy carter | miss union jack,
- † peter pan | n/a,
- † peter parker | spider-man,
- † peter quill | star-lord,
- † qubit | n/a,
- † riza hawkeye | the hawk's eye,
- † rose lalonde | seer of light,
- † roxy lalonde | rogue of void,
- † roy mustang | the flame alchemist,
- † sabriel | abhorsen,
- † sarah manning | n/a,
- † steve rogers | captain america,
- † tachikoma | n/a,
- † tara markov | terra,
- † teddy altman | hulkling,
- † teresa | n/a,
- † tetsuo shima | n/a,
- † the red plains rider | n/a,
- † thomas | n/a,
- † tiffany doggett | n/a,
- † tobias matthews | n/a,
- † tooru mutsuki | eyepatch,
- † touka kirishima | rabbit,
- † traci thirteen | n/a,
- † wally west | kid flash,
- † wasabi | n/a,
- † winry rockbell | n/a
Fearfest 2k15
WHO: YOU!
WHERE: De Chima University; exhibition center and campus grounds.
WHEN: Saturday August 15th, 4.45pm start.
WHAT: A registration at the annual technology fair, with a fireworks display!
WARNINGS: Non-consensual use of fear toxin, disturbing mental images, cannibalism and violence. Characters are going to be a psychological mess.
WHERE: De Chima University; exhibition center and campus grounds.
WHEN: Saturday August 15th, 4.45pm start.
WHAT: A registration at the annual technology fair, with a fireworks display!
WARNINGS: Non-consensual use of fear toxin, disturbing mental images, cannibalism and violence. Characters are going to be a psychological mess.
"A kind of light spread out from her. And everything changed color. And the world opened out. And a day was good to awaken to. And there were no limits to anything. And the people of the world were good and handsome. And I was not afraid any more."
- John Steinbeck, East of Eden.
Disunity had been the aim of last month's game. Secrets and lies and truths in fiction. Suspicions in minds. Doubts on tongues. Gossip block-printed in rags. Newspapers, from tabloids to broadsheets, had carried the news; some left-leaning publications had made a greater dinner of the expose than others. Scandalous magazines and imPort celebrity weeklies showed versions of the same 'exclusive', and many daytime shows pandered to the demographic who believed there was nothing to worry about if you had nothing to hide.
The last swearing-in of the summer has people gathering in the Exhibition Center of De Chima University, where certain imPorts have worked before. Spread out over the campus, every imPort will rub shoulders with the local students and faculty of the School of Applied Technology. Inside they will see a staircase with an events banner strung over the atrium. Outside there are modern interpretations of classical statues, on square plinths, and inside there's metal sculptures of scientific and technological principles. Rules discovered by those who studied the world they lived in; procedures and concepts of both organic and inorganic forces. Next to them are standing banners flapping in the breeze, tied to weights, to which blue, purple and silver balloons have been tied with thin string.
The Exhibition Center, located next to the park, is hosting the annual highlights of scientific progress this Saturday evening. The spacious Exhibition Hall that occupies most of the interior space serves as the focal point for the annual technology fair, and expects a smart-casual dress code. The focus of this evening is on medical technology and the benefits imPort involvement can bring. People are free to wander in and out of the building as they wish. The forecast is for a warm, clear evening, with no coastal wind or rain to bring cool relief. People are also free to wander around the center to explore rooms and corridors not locked and bolted to the crowd. Everyone is free to investigate for troublemakers or to cut through the crowd - or to see what isn't locked down and there for thieving. But try not to be caught by the security cameras!
If you climb upstairs or catch a lift to the upper levels of the Center, you will be able to access the grand and expansive glass floor that gives you a bird's eye view of the Exhibition Hall far below - if you've got the guts! There's a stack of supplies stored behind a large exhibition banner attached to the far wall, and you may peek inside to check them out. There's nothing that seems suspicious. A couple of anti-flammable canisters, containing nothing more suspicious than foam. Just try to enjoy the sights beneath your feet.
- John Steinbeck, East of Eden.
Disunity had been the aim of last month's game. Secrets and lies and truths in fiction. Suspicions in minds. Doubts on tongues. Gossip block-printed in rags. Newspapers, from tabloids to broadsheets, had carried the news; some left-leaning publications had made a greater dinner of the expose than others. Scandalous magazines and imPort celebrity weeklies showed versions of the same 'exclusive', and many daytime shows pandered to the demographic who believed there was nothing to worry about if you had nothing to hide.
The last swearing-in of the summer has people gathering in the Exhibition Center of De Chima University, where certain imPorts have worked before. Spread out over the campus, every imPort will rub shoulders with the local students and faculty of the School of Applied Technology. Inside they will see a staircase with an events banner strung over the atrium. Outside there are modern interpretations of classical statues, on square plinths, and inside there's metal sculptures of scientific and technological principles. Rules discovered by those who studied the world they lived in; procedures and concepts of both organic and inorganic forces. Next to them are standing banners flapping in the breeze, tied to weights, to which blue, purple and silver balloons have been tied with thin string.
The Exhibition Center, located next to the park, is hosting the annual highlights of scientific progress this Saturday evening. The spacious Exhibition Hall that occupies most of the interior space serves as the focal point for the annual technology fair, and expects a smart-casual dress code. The focus of this evening is on medical technology and the benefits imPort involvement can bring. People are free to wander in and out of the building as they wish. The forecast is for a warm, clear evening, with no coastal wind or rain to bring cool relief. People are also free to wander around the center to explore rooms and corridors not locked and bolted to the crowd. Everyone is free to investigate for troublemakers or to cut through the crowd - or to see what isn't locked down and there for thieving. But try not to be caught by the security cameras!
If you climb upstairs or catch a lift to the upper levels of the Center, you will be able to access the grand and expansive glass floor that gives you a bird's eye view of the Exhibition Hall far below - if you've got the guts! There's a stack of supplies stored behind a large exhibition banner attached to the far wall, and you may peek inside to check them out. There's nothing that seems suspicious. A couple of anti-flammable canisters, containing nothing more suspicious than foam. Just try to enjoy the sights beneath your feet.
MEDTEC - the National Exhibition for AMERICAN Medical Technology
With the minutes passing by, with hundreds of figures in the crowd moving between the Exhibition Hall and the various function rooms, the event seems to pass without celebration or accident. That is no promise the evening will be uneventful.
REGISTRATION - 4.45PM - 8PM
The doors are thrown open to the crowd, who are free to collect their passes in advance from any available kiosk, or by digital means; electronic tickets on their phones to hard passes collected from the mailman or the University's box office. For those last-minute registrations, passes are available just inside the doors. Feel free to arrive early or wander in ten minutes before closing. It's all good!
MEDTEC - 4.45PM - 8PM
Get out on the floor. You are free to watch any of the displays local companies and R+D have to offer. This is a good time to watch the crowds or to slip out for a visit to the rest of the center. If you wander upstairs, you'll find locked corridors and rooms. But feel free to wander towards the glass ceiling that's above the Exhibition Hall.
Companies who provide to both civilians and the military are here - though you'll notice a lack of high-level technology for the latter. There's a hexagonal stage at the back of the Exhibition Hall that's standing ready for the imPort displays coming later. Please do not touch the tech if signs say not to. But don't think that means you can't try.
IMPORT DISPLAYS - 6.30PM - 8PM
The stage is lit. You may want to head over if you wish to see what your fellow imPorts have cooked up - or even to put on your own show! You'll get an explanation about the cash prizes on offer, and the scholarships. Or you'll wonder why you're watching this ass-patting when there's hardly an inch of space anywhere around the stage.
DRINKS AND NETWORKING - 8PM - 9PM
The Exhibition Hall is closed. The function room next door is thrown open for imPort milling. Make friends around the tables and order free food and drinks from the bar. Sit back, throw your feet up and take a load off. Lighten up! You're here to let your hair down. Please listen out for the public address that announces the upcoming awards show in Conference Room 2, and the fireworks display that's scheduled at 9:10pm outside. You'll get a good view of it from the park.
UNIVERSITY GROUNDS - 8PM
To those exploring the grounds outside the center. Have fun. The balmy night is perfect for walking around without a jacket. Feel free to sling it over your shoulder and enjoy the hot summer air. How the hell is it this warm, anyway? Don't jump in the fountain by the park, kids. Don't put bubble-bath or soap in it, either. Go past it and check out the park, or not. 7You may like to step back into the city. Just be careful of the traffic.
You are free to avoid the main roads for smaller side-streets, but that won't help you. The trash bins hold too much litter. You may wish to investigate them, but will find nothing. But much of the urban area and parkland is turned to a new, sinister purpose. There are minute bombs hidden in drains, or in flower baskets. In every miniscule place in the corner of your eye that escapes your notice. Timed devices primed to detonate in sync with the green and yellow fireworks overhead.
At 9.30PM, the earth will seem to split open and rumble. People screech and shriek about a range of hallucinations; from finding their loved one's body in the city morgue, to being the meal for a pack of monsters, to a flock of crows diving from the railings and rooftops to rip them apart. Those terrified of spiders see nothing but; on the floor, in windows, crawling up the walls. Some folk cough and splutter. Unable to breathe, they suffer a heart attack and can die on the spot. Others are given to a frenzy by the gas, and some experience flashbacks to hideous crimes - except they are the lunatic responsible for murdering children, or the killer stalking people through the streets at night.
It smells of pollution. It smells of fireworks. It smells of street food. There's the sound of blaring horns due to the traffic. There's the smell of fire, caused by the delirious rioting, and blood spilled by those around them, whom they cannot see. The gas enters cars, apartments and buildings with their windows open; the chaos echoes indoors as much as out. Those driven to a murderous lunacy pursue other victims of the gas through a twisted, nightmare version of their neighborhood, and violently resist any calls to cease and desist.
The gas hangs heavy on the air and fills the campus, engulfing the streets, entering the university buildings and student apartments. People around you are panicking, violent, delirious. You might experience what they do. You might hear the screaming, the illegible yelling and see cowering people talking of spiders, ghosts and scarecrows. You might rush indoors to help. You might meet friends who you wish to kill. Or you might run off in a manic state - unable to realize you're running into open traffic. Oh dear.
AWARDS - 9PM
Celebration time. The University has arranged a judging panel that has deliberated on the technology imPorts put on offer - this is the hour where your contributions to local society are being noticed and celebrated. Between the floor and stage, to the assembled chairs and technological displays dotted around the vacant exhibition hall, there's little standing room. You're free to stare down from the glass ceiling high above, or to stand at the back of the crowd below, but don't crowd the doors.
At 9.30PM, with the judges leaving the hexagonal stage so the Head of Applied Technology can present the first award, you might hear a loud hiss of air. A gas leak! The particles are colorless till they meet the oxygen in the room and form a grey cloud that fills every inch of space, from the upper echelons of the ceiling above the glass, to the chairs and the floor down below.
It doesn't smell, and the effects are instantaneous. All noises and images will twist and warp. You might find the neon lights burn as hot as sun-fire. You might see the room on fire and hear the horrific screaming of those trapped and dying in the ruined building you now find yourself in. Perhaps you smell ashes. Or perhaps you smell saltwater and brine - you're drowning! Or you might be one of the few. The brave. The unaffected. Look around and you will see some in the crowd clawing their faces to oust whatever they think is wriggling beneath their skin. They scream and they cry. Others devour their own skin, suffering from hunger - or they eat the flesh of others. They turn on each other. They turn on you.
If that's not enough there's a different show in store. You might be unfortunate enough to be on the glass floor when it kicks off. Enjoy it or don't. It's all the same.
FIREWORKS - 9PM
Ten minutes past the hour, as a loud bang echoes for each firework shot into the night, the sky over the park is filled with the sort of brilliance one would only see on the Fourth of July. You might ask what's a nighttime event without fireworks, anyway?
For that charming couple on their date, to the curious student, an extravagant display comes on the rocket-propelled tails of rockets and bombs and flares. Look to the sky and lose yourselves in the colors as they appear - crimson stars and butterflies, and the pink crackling comets that leave behind a tail of effects. A red geometric circle of lines and dots glitter and break apart into smaller circles, then scatter and disappear, their fuel and powder spent. Memories of the sight are left behind; the smoke barely visible overhead; the smoldering gunpowder - and the warm company of whoever you're with. Perhaps you're one of those unafraid to visit such events alone. Perhaps you have a brilliant memory and the sight has burned itself into your eyes. One display follows another till the last; the end of a 25 minute display mentioned over the public address and published in the brochure.
At 9.30PM, the fireworks fizzle out. The display is over. It should be over. Then there's one more show - a collection of rockets and flares colored in yellows and greens, the colors one associates with poison and sees in cornfields. The colors are sickly and nausea-inducing as they explode in the night sky. It's just another display, right? Then cracks appear in the sky itself! All the yellows and greens, blacks and blues run into the white, hollow emptiness.
Perhaps you believe those eyes in the firmament are real. Or you're part of the crowd who believes the entire sky is falling down. A stampede breaks out. The slow are trampled underfoot. Students, faculty and guests stand shock-still. Some are clawing at their eyes. Others cannot contain themselves and empty their lungs with unfocused wailing. From the sky fall shards of glass. A flood of color threatens a deluge, even as the smoke and particles of the toxic gas contained in those green and yellow fireworks are carried by the wind over the locality.
AFTERMATH - 12:30AM AND ON
There's a collection of police, emergency services and reporters in a boundary around the university area and affected streets. Safe on the edge of the gas cloud, they are evacuating the surrounding areas. Ambulances and stretchers are ready for the wounded; RISE and any relevant factions may be helping with the chaos - or caught up in it themselves.
You might be trapped within the gas, cowering in fear. You might irrationally run into the lights you see in the haze, not knowing what you are seeing or the faces that watch you scramble by, screaming illegibly. You might be directing others in the chaos. You might be one of the people driven manic by it all. You might emerge from the mist with blood on your hands. You might recall how it got there. You might not. But you won't forget this night, will you?
With the minutes passing by, with hundreds of figures in the crowd moving between the Exhibition Hall and the various function rooms, the event seems to pass without celebration or accident. That is no promise the evening will be uneventful.
REGISTRATION - 4.45PM - 8PM
The doors are thrown open to the crowd, who are free to collect their passes in advance from any available kiosk, or by digital means; electronic tickets on their phones to hard passes collected from the mailman or the University's box office. For those last-minute registrations, passes are available just inside the doors. Feel free to arrive early or wander in ten minutes before closing. It's all good!
MEDTEC - 4.45PM - 8PM
Get out on the floor. You are free to watch any of the displays local companies and R+D have to offer. This is a good time to watch the crowds or to slip out for a visit to the rest of the center. If you wander upstairs, you'll find locked corridors and rooms. But feel free to wander towards the glass ceiling that's above the Exhibition Hall.
Companies who provide to both civilians and the military are here - though you'll notice a lack of high-level technology for the latter. There's a hexagonal stage at the back of the Exhibition Hall that's standing ready for the imPort displays coming later. Please do not touch the tech if signs say not to. But don't think that means you can't try.
IMPORT DISPLAYS - 6.30PM - 8PM
The stage is lit. You may want to head over if you wish to see what your fellow imPorts have cooked up - or even to put on your own show! You'll get an explanation about the cash prizes on offer, and the scholarships. Or you'll wonder why you're watching this ass-patting when there's hardly an inch of space anywhere around the stage.
DRINKS AND NETWORKING - 8PM - 9PM
The Exhibition Hall is closed. The function room next door is thrown open for imPort milling. Make friends around the tables and order free food and drinks from the bar. Sit back, throw your feet up and take a load off. Lighten up! You're here to let your hair down. Please listen out for the public address that announces the upcoming awards show in Conference Room 2, and the fireworks display that's scheduled at 9:10pm outside. You'll get a good view of it from the park.
UNIVERSITY GROUNDS - 8PM
To those exploring the grounds outside the center. Have fun. The balmy night is perfect for walking around without a jacket. Feel free to sling it over your shoulder and enjoy the hot summer air. How the hell is it this warm, anyway? Don't jump in the fountain by the park, kids. Don't put bubble-bath or soap in it, either. Go past it and check out the park, or not. 7You may like to step back into the city. Just be careful of the traffic.
You are free to avoid the main roads for smaller side-streets, but that won't help you. The trash bins hold too much litter. You may wish to investigate them, but will find nothing. But much of the urban area and parkland is turned to a new, sinister purpose. There are minute bombs hidden in drains, or in flower baskets. In every miniscule place in the corner of your eye that escapes your notice. Timed devices primed to detonate in sync with the green and yellow fireworks overhead.
At 9.30PM, the earth will seem to split open and rumble. People screech and shriek about a range of hallucinations; from finding their loved one's body in the city morgue, to being the meal for a pack of monsters, to a flock of crows diving from the railings and rooftops to rip them apart. Those terrified of spiders see nothing but; on the floor, in windows, crawling up the walls. Some folk cough and splutter. Unable to breathe, they suffer a heart attack and can die on the spot. Others are given to a frenzy by the gas, and some experience flashbacks to hideous crimes - except they are the lunatic responsible for murdering children, or the killer stalking people through the streets at night.
It smells of pollution. It smells of fireworks. It smells of street food. There's the sound of blaring horns due to the traffic. There's the smell of fire, caused by the delirious rioting, and blood spilled by those around them, whom they cannot see. The gas enters cars, apartments and buildings with their windows open; the chaos echoes indoors as much as out. Those driven to a murderous lunacy pursue other victims of the gas through a twisted, nightmare version of their neighborhood, and violently resist any calls to cease and desist.
The gas hangs heavy on the air and fills the campus, engulfing the streets, entering the university buildings and student apartments. People around you are panicking, violent, delirious. You might experience what they do. You might hear the screaming, the illegible yelling and see cowering people talking of spiders, ghosts and scarecrows. You might rush indoors to help. You might meet friends who you wish to kill. Or you might run off in a manic state - unable to realize you're running into open traffic. Oh dear.
AWARDS - 9PM
Celebration time. The University has arranged a judging panel that has deliberated on the technology imPorts put on offer - this is the hour where your contributions to local society are being noticed and celebrated. Between the floor and stage, to the assembled chairs and technological displays dotted around the vacant exhibition hall, there's little standing room. You're free to stare down from the glass ceiling high above, or to stand at the back of the crowd below, but don't crowd the doors.
At 9.30PM, with the judges leaving the hexagonal stage so the Head of Applied Technology can present the first award, you might hear a loud hiss of air. A gas leak! The particles are colorless till they meet the oxygen in the room and form a grey cloud that fills every inch of space, from the upper echelons of the ceiling above the glass, to the chairs and the floor down below.
It doesn't smell, and the effects are instantaneous. All noises and images will twist and warp. You might find the neon lights burn as hot as sun-fire. You might see the room on fire and hear the horrific screaming of those trapped and dying in the ruined building you now find yourself in. Perhaps you smell ashes. Or perhaps you smell saltwater and brine - you're drowning! Or you might be one of the few. The brave. The unaffected. Look around and you will see some in the crowd clawing their faces to oust whatever they think is wriggling beneath their skin. They scream and they cry. Others devour their own skin, suffering from hunger - or they eat the flesh of others. They turn on each other. They turn on you.
If that's not enough there's a different show in store. You might be unfortunate enough to be on the glass floor when it kicks off. Enjoy it or don't. It's all the same.
GOGO - 9.30PM - 10PM
At 9.30PM, you may think the metal warping around you is just another part of the hallucination. But it's real. The expo hall groans as the walls react to another power, and the displays twist as if a greater force is squeezing them and pulling.
Before too long, the smaller things rattle and jump back and forth across the room. Pens, instruments, small change, etc; even piercings will tug at the skin with increasing force until they may just rip out to join the rising storm of metal. You can stay and test your luck, dodging unpredictable attacks, or you can risk escaping into the night, out from underneath an increasingly unstable roof. Just pray the decoration in the hall doesn't crash into you as you flee.
At 10PM, the stress of the chaos is finally too much for the expo hall. The supports have twisted beyond recognition, the walls damaged by their own warping and displays crashing into them at force. There's a loud crack as one of the supports snaps under the weight of the glass ceiling and with a heavy shudder the whole network starts to unravel and sends the ceiling crashing down. Anyone on the second floor may be lucky enough to get out of the way before it drops, or perhaps they can grab hold of a railing that will creak under their weight.
Or maybe you are one of the unlucky ones who rides the glass from above, all the way to where it shatters across the floor.
At 9.30PM, you may think the metal warping around you is just another part of the hallucination. But it's real. The expo hall groans as the walls react to another power, and the displays twist as if a greater force is squeezing them and pulling.
Before too long, the smaller things rattle and jump back and forth across the room. Pens, instruments, small change, etc; even piercings will tug at the skin with increasing force until they may just rip out to join the rising storm of metal. You can stay and test your luck, dodging unpredictable attacks, or you can risk escaping into the night, out from underneath an increasingly unstable roof. Just pray the decoration in the hall doesn't crash into you as you flee.
At 10PM, the stress of the chaos is finally too much for the expo hall. The supports have twisted beyond recognition, the walls damaged by their own warping and displays crashing into them at force. There's a loud crack as one of the supports snaps under the weight of the glass ceiling and with a heavy shudder the whole network starts to unravel and sends the ceiling crashing down. Anyone on the second floor may be lucky enough to get out of the way before it drops, or perhaps they can grab hold of a railing that will creak under their weight.
Or maybe you are one of the unlucky ones who rides the glass from above, all the way to where it shatters across the floor.
FIREWORKS - 9PM
Ten minutes past the hour, as a loud bang echoes for each firework shot into the night, the sky over the park is filled with the sort of brilliance one would only see on the Fourth of July. You might ask what's a nighttime event without fireworks, anyway?
For that charming couple on their date, to the curious student, an extravagant display comes on the rocket-propelled tails of rockets and bombs and flares. Look to the sky and lose yourselves in the colors as they appear - crimson stars and butterflies, and the pink crackling comets that leave behind a tail of effects. A red geometric circle of lines and dots glitter and break apart into smaller circles, then scatter and disappear, their fuel and powder spent. Memories of the sight are left behind; the smoke barely visible overhead; the smoldering gunpowder - and the warm company of whoever you're with. Perhaps you're one of those unafraid to visit such events alone. Perhaps you have a brilliant memory and the sight has burned itself into your eyes. One display follows another till the last; the end of a 25 minute display mentioned over the public address and published in the brochure.
At 9.30PM, the fireworks fizzle out. The display is over. It should be over. Then there's one more show - a collection of rockets and flares colored in yellows and greens, the colors one associates with poison and sees in cornfields. The colors are sickly and nausea-inducing as they explode in the night sky. It's just another display, right? Then cracks appear in the sky itself! All the yellows and greens, blacks and blues run into the white, hollow emptiness.
Perhaps you believe those eyes in the firmament are real. Or you're part of the crowd who believes the entire sky is falling down. A stampede breaks out. The slow are trampled underfoot. Students, faculty and guests stand shock-still. Some are clawing at their eyes. Others cannot contain themselves and empty their lungs with unfocused wailing. From the sky fall shards of glass. A flood of color threatens a deluge, even as the smoke and particles of the toxic gas contained in those green and yellow fireworks are carried by the wind over the locality.
AFTERMATH - 12:30AM AND ON
There's a collection of police, emergency services and reporters in a boundary around the university area and affected streets. Safe on the edge of the gas cloud, they are evacuating the surrounding areas. Ambulances and stretchers are ready for the wounded; RISE and any relevant factions may be helping with the chaos - or caught up in it themselves.
You might be trapped within the gas, cowering in fear. You might irrationally run into the lights you see in the haze, not knowing what you are seeing or the faces that watch you scramble by, screaming illegibly. You might be directing others in the chaos. You might be one of the people driven manic by it all. You might emerge from the mist with blood on your hands. You might recall how it got there. You might not. But you won't forget this night, will you?
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Ken's already bruised. He got thrown down by a hallucinating native early on, stepped on by fleeing people. His ankle got twisted somewhere but he can't be damned to heal, there isn't enough stamina for him to be wasting on it. There are Shadows everywhere and he's terrified but he has no time to be scared, it's better to just turn it into anger and focus on destroying them and he's afraid he's mellowed out, let his guard down that the Dark Hour can't chase him into this world, but it's obviously happening, and the Shadows are here and his friends are in danger. He has to fight.
When the lower half of the policeman flies past him, the heel of a foot catching his arm on the way, Ken flinches back then turns his attention to where it came from, his breath catching, his eyes widening as he stares down the Shadow in front of him. This one -- this one he's seen before in one of the power blocks of Tartarus, but he hated its dark magic. A growl rises in the back of his throat. He hated them.]
... Disappear, [he mutters under his breath, tightening his grip on the spear, and ignoring the pain in his leg he charges, a few hard kicks to the ground sending him forward quickly toward Tetsuo, swinging the blade down.]
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The world around him keeps changing. It's like the floor itself is made of spiderwebs; any small misstep and he could fall forever into nothingness. Rubble comes and goes into focus, taking amorphous shapes all their own.
Something behind him - a noise? Tetsuo turns around only to see a thing - like a bunch of film strips laid out one on top of another in a gross parody of a person - charging straight at him, limbs trailing before and behind in an endless delayed loop. One arm is longer than the other, hooked, with a jawlike protrusion at the end.
Tetsuo screams, narrowly diving out of the way before the jaw swings down to bite him. In desperation, he reaches out, stretching his consciousness past his body and onto - rocks? dice? - screaming further as he feels his mind hook onto them...]
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The Phantom stares back at him, the castle in his lantern burning tauntingly, and it fills him with the desire to smash it to pieces, to stamp the flame out and get it to disappear. He hardly hits the ground before he's bending his knees again, then shooting off, across the space between them for another hit, this time using his spear as a pole to launch his body forward and swing his leg out in a kick.]
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Tetsuo tries to catch the thing before he hits him, but it's hard to focus and his trajectory is off; he doesn't manage to do so in time. The sheer force of the blow snaps him back onto the ground, digging glass shards deeper into his back. He has a vague idea something's familiar; something about the way this thing feels... but he's too busy trying to kill it to focus on that right now. Who cares. Familiar or not? He'll rip that guy to SHREDS!]
Aagh! DIE!
[He lashes out again, this time with a concussive slash of pure energy aimed roughly in Ken's direction. The backlash is enough to stun him; some part of him's aware he can't handle this, but that little bit of alarm's quickly drowned out in more rage. Ooooh no. He WILL handle this, he will DESTROY this, he'll END this! It WON'T WIN.]
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This isn't-- [He wheezes. That's a broken rib. To hell with it. The spear disappeared when he dropped it, and while he can summon it again he's got enough rage built up that he doesn't bother. Instead his hand goes to the Evoker strapped to his waist, pulling it out, the blood on his palm making it slippery as he grips it tight and presses it to his temple.] This isn't over yet!
[One shot, a blast, and there's Nemesis, raising her arm and bringing it down swiftly. There's no storm cloud around them but she's able to gather whatever static is in the room, sending it toward Tetsuo as a blast of lightning.]
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A more rational person would start taking the hint that maybe, just maybe, this was a bad idea. Such a person might try calling out, to do something to stop this.
But Tetsuo was never a more rational person.
He can still feel the aftershock reverberating through his head, pain from everywhere spiking with every move he makes, but it doesn't hurt as much as the sheer sense of betrayal. It's enough that he doesn't get out of the way fast enough; he barely manages to lift his hands to try to do something.
A shred of energy flicks into place, a desperate shield against the impossible. It only manages to cancel out the worst, though Tetsuo can't tell if it did anything at all. Everything stops for a second. Almost like for that second, he just stopped existing past the increasing panic in his mind. He could smell something burning; the whole air around him was heavy with the scent. All sound was gone.
And the next second, he's slammed back to what may or may not be reality, lying on the ground, eyes wide and staring. His body doesn't want to respond -- but his MIND will. He lifts everything around him that he can, launching it all at Nemesis as fast as he can.]
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But what Ken sees when he opens his eyes is an enemy lying on the ground. Downed, like he's seen them before, when it's the opportune moment to hit, when this is his chance to go in there, deal the final blow, one Shadow down and maybe one person who'll recover from the Apathy Syndrome for this. One Shadow down and it's another step toward hell in his very stupid, very pointless revenge plot. He's aching all over and his foot drags behind him, but Ken advances, waving the spear back into his hand again, stepping forward until he reaches Kaneda and stands over him.
And he raises the spear, ready to stab it down.]
If it weren't for you Shadows, none of this would have happened.
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That was the one last small moment of clarity before the rage slams down again, harder than ever. Tetsuo's scream echoes outwards, telepathically amplified until it reverberates through anything with enough brain to hear it. He'll die? The HELL he will!]
Go AWAY!
[There's nothing left to throw? Bullshit. Ken's right there. There's nothing he can do? Bullshit. He can do everything he wants to. And no one can stop him.
Especially not some little freak with a bigger freak stuck in his head! Ken's not the ONLY thing with something in his brain - and Tetsuo's doesn't need anything to act. It's just there - he can feel it there as he lifts Ken up into the air, away from him. He can feel it there as he tries his best to throw him before his grip slips away; holding anything is too much for him.
Finally, finally he manages to get his body to respond, enough to slowly draw himself into a painful crouch. Every single part of his body hates him right now; what isn't coated in glass is coated in metal or whatever else - and he's going to do worse to Ken.]
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But even if Tetsuo recognizes him right now, Ken doesn't. He still just sees a Shadow writing on the ground, trying to get up but its fate is sealed, it's going to die here because he's going to kill it. It's not going to take another person again and that's how it should be, that's how it's going to be
except he never gets the chance to do it, as the ground disappears from beneath his feet. Ken doesn't have the time to realize what's going on before he's blasted back, breaking the rest of that display behind him on impact. It collapses in, chunks of it raining down toward him but his head spins and Ken finds it impossible to move. It's strange, how everything seems to move so slowly but his body even slower, pain pounding in his head with every pulse as it strains to control Nemesis with Ken's own emotions so out of control. There's a different pain, too, more concentrated and sharp and hot and when something dark and red drips down onto the rubble in front of him, he realizes without even a drop of concern that he must be bleeding.
The voice still echoes in his ears, loud and long and almost incomprehensible, like an iron bell that was rung too close to him -- gooooooooo AWWWWWAAAAAAYYYy, wasn't there a conversation among his classmates at some point, talking about a kid's movie where some of the characters talked like that because they were talking to a whale and it had been so silly back then, why is it happening there, why is Tets--
Time speeds up again as Ken's eyes widen and he finally raises his head to look. The green light is gone, the Dark Hour clearing out of his vision in a final moment of clarity, and there, there he is, crouched on the floor, and Ken realizes with terror what exactly he'd been fighting. He'd gotten caught up in the fear again despite the warnings, the gas in his body too thick for him to even reach the door without succumbing to it, and now he'd turned his blade against him.]
Tetsuo-s-- [but Ken's voice is probably inaudible over the sound of the rubble as it avalanches to the floor, crashing and breaking and burying him. One deals a blow to Ken's head again and that's the last he'll remember until he wakes up again, and outside of the pile, Nemesis fades without a conscious mind to will her into existence anymore.]
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And when he gets to the source, to Tetsuo, he skids to a stop, watching just above from a small distance away as Tetsuo faces down his tiny opponent. One that...was all too familiar as well. Something in his heart goes cold, that adrenaline now like ice in his body--Nemesis stood at Ken's side, fighting with Tetsuo as he lashes about like a wild animal.
He sees Nemesis falter, and Ken as a result of that. He lunges forward a moment, about to move to try and stop him just as he'd tried to stop the Evoker. But it was too late. Rubble had started falling down around him, what was once the boy he'd taken on a motorcycle ride only a few days ago now crushed under debris. Sound didn't work, as if his ears had forcible cut it out as he watched in horror.
The rubble eventually flowed over itself, spreading into a wider radius than initially eventually settling down with an eerie silence. Silence louder than any scream could produce.
Ken didn't surface.
Nemesis, who had held out through the battle, dissipated, and something told Kaneda that when she went, so did Ken. His fingers grip the rubble he's perched on to the poing of his knuckles going white underneath the gloves as he tries to fight off the same feeling he'd had only a month ago...
"What?! YAMAGATA'S DEAD?"
...
Twice. Twice Tetsuo had taken someone important from him. And like hell he was going to let that kid's fight--whatever it had been--be in vain. Tetsuo was going down, and he was about to abuse his power to do it.
Whatever his limit was.
Tetsuo still seems a bit preoccupied with Ken, or what's left of him, so he slides down the rubble where he's hiding, breaking into a run the moment he gets to a flat surface. The gun's put away--what he's doing he's not going to need it. And if he wanted to catch Tetsuo by surprise, firing a gun was a giant neon sign that let him know he was around. Coming in from the right, he leaps, using momentum to practically dive into him to roll across the ground with him, arms fighting to search for anything to grab onto. The boy's arms, his neck, anything he could get a hold on.
When it came to physical strength, Kaneda won the battle.]
YOU SON OF A BITCH!
[A lot of his anger was from Ken. Ken had been nothing if an important figure during his time here. But maybe...maybe some of this was for Yamagata too. He wasn't going to let Ken be another name on the roster of people Tetsuo had taken like him.
THIS WAS PERSONAL.
His hands scramble, grabbing everything from Tetsuo's shirt to his hair, gripping it and pulling his head back to the ground.]
Hey Tetsuo! You gonna pick on kids some more? OR ARE YOU GONNA GO FOR SOMEONE YOUR OWN SIZE?!
[Why yes, he did just paint a giant bullseye on himself. But that was all part of the plan.]
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That was it.
Just like that, Nemesis did. Which means...
Ken did.
Just yesterday, they were friends. Now, they're nothing. But there's no flash of regret, no sudden realization he's gone too far; no emotion at all at the revelation. Tetsuo's too far gone to notice. Ken messed with him. He got what he asked for. No more, no less.
Tetsuo tries to struggle to his feet, doubling over again when the effort puts pressure on his glass-encrusted hand. He can't get his other arm to cooperate. If he was thinking clearly, he'd have put it together - the metal in his arm and side probably didn't do him any favors when Nemesis threw what he could only swear was pure lightning at him. There might be a reason for the lingering scent of something burning...
He watches as the rubble slows almost in slow motion, bits of debris tracing erratic patterns down the mound - heh, buried already.
He wasn't finished being angry. He wasn't finished with this. He's not DONE. It doesn't matter anymore what he's going after, just that there's something that he can -
- Fire erupted across his whole body as something slammed into him, hard. He's running out of voice to scream with, but he makes an effort anyway, voice cracking harshly. For half a second, everything vanishes as the sheer torture overloads his ability to comprehend anything else. He's down again, dazed and in even more pain than ever before once that second is over.
He does not get the time to wonder what happened; he knows instantly the second his mind manages to make sense of input, deafening over the echoing howl in his mind. It was him.
Of all the people it could ever be, it would only be one. As if Ken wasn't enough, it had to be Kaneda.]
K- KANEDA!!
[Amazing what a little motivation can do to rejuvenate someone. Adrenaline surges through him, twining with sheer, burning energy so bright that he feels like his veins are burning. He grits his teeth, eyes clenched shut, clinging to the rage as an alternative to feeling anything else. Clinging to the rapid amount of emotions and thoughts that tense every muscle in his body that he can still feel, countless shards sending searing lines across his body until his heartbeat flashes in his eyes.
Kaneda... why?
...Because that's what Kaneda does, isn't it?
There was no one in this room who'd hurt him more than Kaneda did. There was no one in this world - maybe any world, who'd done more to him than Kaneda had. He'd TRUSTED him once, and what'd he get for it? Always kicked around, always shoved away. Always told to mind his place and keep his head down, do what he was told. He wasn't a person around Kaneda anymore.
Energy that ripples out of him like a wave. He lets it gather, almost relishing the odd blackness it leaves behind.
But what did Kaneda care, huh? What'd he EVER care, except to let Tetsuo exist as something to boost his own ego? But whose rescue was Kaneda riding to today? Nobody's.
Heh. Hah.. it's funny. If Kaneda's out for blood, somebody already beat him to it...
The field around him coalesces, like a second skin made of pure fire, before he lets it go, building around him in a widening sphere of pure chaos. Here, Kaneda... you've taken his pride a thousand times over, you've taken everything Tetsuo ever had to give until he had nothing left.
Except one thing.
Here, Kaneda... take this!]
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It would always be Tetsuo.
Kaneda had accepted that as long as breath drew into Tetsuo's body (and in some ways, not even that), Tetsuo would always be his responsibility. They would always come back to this back and forth charade. The universe couldn't keep them apart, let alone this world.
Why?
Because that's what I do, Tetsuo...
Look out for you.
The energy hits him like a brick wall, and while he's durable, he's still just as easily tossed as anyone else in this situation. Sound becomes distorted, and it's not from the blood in his ears. He can feel reality warping just like it had back home when Akira's light had taken him. The heat is noticed first, burning his chest, while not visibly, it's felt underneath that jacket and shirt. As if flames licked through the clothing and tried to sear him. It's then that the pressure of the field hits him, pressing against him like a bubble and sends him back, skidding across the ground like a skipped rock.
With a tumble, his legs turn to the side, hand gripping the ground as he pulls himself into a crouch mid-throw. There's something to be said for flight-or-fight, and those nails grip the ground through his gloves. His nerves are shot at this point, numb to anything that's being thrown at him as he tilts his head up again, dark eyes glittering with confidence.
But then again, was Kaneda ever devoid of confidence?
Using the ground like a springboard, he jumps up, strafing around Tetsuo like a predator cornering an animal. Not entirely an accurate metaphor. For the simple fact of...in actuality, it was the prey taunting the predator. His arms, red from the slight contact with the field, outstretch.]
Just you and me, Tetsuo! It's just you and me, and you're only giving me this?
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He roars back in challenge, not caring what he sounds like, and raises everything around him up into the air, everything he can reach. The whole world, his plaything. The strain claws at his mind, leaving streaks of senselessness behind it. The world folds in closer, fuzzy at the edges, like existence itself is breathing.]
RHAAAAAAGH!
[With monumental effort he hurls it all at Kaneda, pulling from reserves he didn't even know he had as the world seems to expand again, unfolding outwards from his projectiles.
There's no difference now, between the toxin and the truth. It's all the same thing, all blended into a reality harsher than any fiction ever could manage. Because now, there's only two things in the world.
Soon, there'll be one.]
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This is what Tetsuo wanted, and he'd give it to him.
He stops, though, when that roar breaks through the air, watching as rubble, from pebbles to stone slabs lift up, dangling menacingly in his direction. There's a moment of calm before the storm, his boots gripping the ground before pushing off, going to try and make a run for it--
A feeble attempt, though. Kaneda never expected to dodge it. And when the first hits him, the rest are soon to follow, peppering him attack after attack until he's bombarded beyond being able to stand. Rocks pile on top like an avalanche, hands desperately trying to immediately crawl his way out of there.
Another futile fight.
And for a moment, there's nothing there. As if that was all it took to defeat him.
Ironic, no? That he'd met the same demise as Ken--
A rock stirs.
Only one thing in their world? Please.
Kaneda begs to differ.
A hand practically sprouts its way out of the pile like a spider gripping onto the rubble as it tries to claw its way out. Moving and fighting as the one opposite is struggling to break through.]
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It's over, isn't it... everything is.
No, not everything.
His eyes squeeze shut; anyone giving him a cursory glance might not be able to distinguish Tetsuo from any other corpse littering the hall in general. The longer he lies there, the more he's certain; it doesn't stop hurting. It doesn't ever stop hurting.
He forces his arm to cooperate, pulling it forward and trying to get his other arm to move at all. Maybe, if he can focus enough, he can snag just one of those pieces, pull it out...
A sudden clatter catches his attention, his eyes snap back open and head whips around dizzyingly towards it. That's where -- no.
No, that's not...]
Huh?!
[He's still alive under there?! SHIT.]
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No.
He wouldn't end up like Ken. He was going to win this for the both of them.
The second hand breaks through, and the rubble on the top tumbles away as Kaneda literally pushes himself out, arms straining to get those legs through it.
Not only was he alive, but he had no broken bones. A few cuts, and minuscule blood seems to spiderweb along his arms--a cut from a rock while climbing out--it wasn't even from the initial impact of the stones.
Paper cuts.
His legs wiggle free, sliding down from the pile and landing in a crouch position, shaking the dust and concrete out of his hair.
Before his eyes snap to Tetsuo's a daring glint in his eyes.]
Getting desperate, Tetsuo? All that power and you can't even KILL ME?
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That - but- how-?
Some instinctual part of him can't help but be glad that Kaneda's alive after all. ...And then he remembers he hates him.]
I'm just getting started!
[Actually, he's the opposite. He doesn't want to be, he WANTS to get up, he wants to be able to fight this on even goddamn terms and yet Kaneda's unscathed and he's a mess on the ground. They haven't even begun, and he's... he can't lose. He just can't. He ALWAYS loses and he's not going to this time.
He stamps down on the fear - he threw everything he could find at the guy and he's fine?? What can he actually do?
MORE, that's what. More and more and more, somehow. If he can just get to his feet...]
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His shoulders lift and roll, and neck cracks on both sides, the most confident, assholish posture he could manage to throw in Tetsuo's face.
He's fine, what about you?
There's no attacking, Kaneda's on the defensive now, despite him being the one on his feet and Tetsuo practically immobilized. The fact that he's not taking the chance to finish this is the entire point.
He doesn't WANT to destroy you, Tetsuo. But he's going to wear you down until this tantrum's over.]
Got more fight in you?
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[Why, why, WHY is every single thing about Kaneda so infuriating?! He even fails to die in the most aggravating way possible!
Oh hell yes, there's more fight. He can still THINK, can't he?! And that's all it takes!
True. The only thing he can think of right now didn't work before, but maybe if he keeps it up long enough, he'll be able to at least put a dent in that smug face of Kaneda's.
...The door slams so hard that it splinters in half....
And he's got so much more here than just wood. Fine. He can do this all day. He hopes. Maybe. He'll worry about that later - who cares, just as long as he can go longer than Kaneda! It's a lot more effort to reach things farther away; the rubble pile almost feels out of his reach, but he pushes harder to force it to not be. He WANTS those rocks. Specifically, he wants those rocks to keep slamming into Kaneda until Kaneda feels anything.]
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And if there was one thing he could do, it was piss off Tetsuo.
His body could take it (whether or not it agrees is another matter), so he'd wait it out. And just seeing Tetsuo's frustrated face means that whatever he's doing is working. The damage is being done to him, like a sponge instead of victims.
He wouldn't let anyone else be like Ken.
It was just him and Tetsuo, as it should be. It was what he wanted, after all.]
Well?
[He doesn't have much time to wait, because those rocks are now pelting him one at a time, peppering him with attacks. It makes him stagger forward, feet trying to catch himself as he tries to dodge them.
Okay, this was painful, but more annoying than anything.]
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But the second Kaneda beckons him over...
Every muscle in Tetsuo's body tenses, sending new spikes of sharp pain up his spine in protest as they rub raw against.. he doesn't even know what, anymore. There's nothing worse in the world than being able to do nothing. He's got powers, dammit, how is it he STILL feels helpless?!
The rocks shift as he loses his grip on them, falling haphazardly. Tetsuo all but breaks his voice again, but he can't hear what he's saying, if anything, trying to focus what's left of his mind enough to gather them up again, SLAM them all together into one area. Catch Kaneda in the center. Crush him. He wants Tetsuo's worst? He'll damn well GET it.]
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And if Kaneda was going to get knocked off--a strong emphasis on 'if'--he wanted Tetsuo to go all out.
Earn it, Tetsuo.
The rocks all hit him at once, and he can feel his chest press against it, defiantly standing equal to the rock's durability. It wasn't going to crush the bones inside, but they were going to be severely bruised. And it was enough to get a slight scream out of him.
Think Kaneda. You can get out of a pile of rubble, you can get out of this. His arms, now pressed between two rocks, start pushing against Tetsuo's power, not trying to go out, but trying to go down.
Reaching for the gun on his thigh.
He's not going to aim it at Tetsuo. No. But at the sky.
This was going to hurt. He knew it was going to hurt. But it beats letting Tetsuo win this, and possibly getting crushed by rocks.
-BAM!-
The fire goes off, and his arm whips back almost to the point of dislocating his shoulder from the kickback--but it works.
It shoots him back a little, breaking up the rocks that are holding him and sending him tumbling back, rolling to a crouch leaning on his forearm and toes.]
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The haze deepens, darkening Tetsuo's field of vision. Sound distorts. Everything feels like it exists through a tunnel. Tetsuo on one side. Kaneda on the other.
With a deafening sound, Kaneda reappears out of the rock pile. Tetsuo only realizes he let go of everything when he feels the hammering pressure against his skull lesson a little.]
What do I have to bury you under for you to STAY THERE?!
[Tetsuo strains to grasp him in his psychokinetic grip before the tunnel extends too far. If Kaneda gets far enough away, there'll be nothing but blackness...
So, that isn't gonna happen.
Tetsuo WILL catch him, because he has to. And the second he feels his new sense take hold of Kaneda, he'll throw him the other way as hard as he can because he WANTS to.
Which, if he was paying attention, isn't as hard as he could earlier...]
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Maybe his powers are some of the best damn ones in this city, if he's giving Tetsuo such a hard time.]
I don't know, Tetsuo. You're the more powerful one here, aren't you? SURPRISE ME.
[This might be one of those moments of 'be careful what you wish for', because no sooner had that left his lips than he felt the ever familiar psychic hold take him once again. It's almost comical at this point. Mewtwo had only just done this a few hours ago, and there's always that feel of dread just before the pain hits. There's a soft, silent prayer, hoping his body can hold out against whatever Tetsuo's got planned for him.
Before he knows it, he's flung, although not with the same vigor as before, into a standing piece of concrete. He breaks through it from the force, skidding along the ground behind it. That...maybe have hurt slightly. His back jolts in pain as he tries to move, pulling himself up onto his elbows.
Running on pure defiance now.]
PUT A LITTLE 'OOMPH' INTO IT, LOSER!!
[Why didn't he just shut up sometimes...]
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It's as if his hand dissolved while picking a toy. His powers won't listen; it's almost as if it's not there at all.
His body gave out first, but he never thought his mind would...
A whole new spike of panic shoots through the shattered lines of what's left of his mind, leaving barbs of ice behind. His breath falters-
Desperately he pushes harder, pitting his will against his power, forcing it to be. Someone is screaming. Maybe it's him. He'd be able to work that out if thinking didn't hurt so much.
Come on come on come on DAMMIT WORK-
Glass shards rub against each other, white hot awareness of the outside jolting up Tetsuo's arm. He's only aware he clenched his hand after the pain forces him to refocus. It affords a hazy level of clarity. And he uses it, lashing out again-
There. He can feel his mind's limb latch on and grip. And now, someone's laughing...
It's him.
He pulls Kaneda closer, using the added proximity to boost his own faltering strength. And, well, Kaneda asked him, didn't he?
Do that again.
Harder.]
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