exsithstential (
exsithstential) wrote in
maskormenacelogs2015-10-16 07:37 pm
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Entry tags:
- !event log,
- adam parrish | n/a,
- hiro hamada | n/a,
- jaime reyes | blue beetle,
- kang | n/a,
- tadashi hamada | n/a,
- † agent carolina | n/a,
- † agent maine | tank,
- † agent texas | n/a,
- † agent washington | recovery one,
- † albert heinrich | 004,
- † andrew warner | n/a,
- † cindy moon | silk,
- † clara oswald | n/a,
- † clark kent | superman,
- † d'artagnan | n/a,
- † death the kid | n/a,
- † dick grayson | nightwing,
- † dipper pines | n/a,
- † dorian gray | n/a,
- † edgar | n/a,
- † ford pines | n/a,
- † frederick chilton | chief of staff!!,
- † glitch | n/a,
- † haen hithiel | chatterbug,
- † hayley marshall-kenner|andréa labonair,
- † hazel lockwood | n/a,
- † jacob taylor | the protector,
- † james jesse | the trickster,
- † jeff 'joker' moreau | n/a,
- † jesse pinkman | diesel,
- † joaquin mondragon | n/a,
- † josuke higashikata | crazy diamond,
- † kanaya maryam-lalonde | psychopomp,
- † kaneda shotaro | n/a,
- † kasumi goto | n/a,
- † kira yoshikage | killer queen,
- † lucifer | n/a,
- † lucy pevensie | the valiant,
- † mabel pines | n/a,
- † magicman | n/a,
- † manolo sanchez | n/a,
- † marian hawke | andraste's mabari,
- † max masters | the mighty one,
- † maya fey | the pink princess,
- † mewtwo | n/a,
- † michael jon carter | booster gold,
- † motoko kusanagi | the major,
- † peter petrelli | n/a,
- † qubit | n/a,
- † revan | n/a,
- † riku | darkeater,
- † ripley | n/a,
- † roy mustang | the flame alchemist,
- † sabriel | abhorsen,
- † sam ortez | locus,
- † satya wallace | n/a,
- † stan pines | n/a,
- † steve rogers | captain america,
- † teddie | n/a,
- † teresa | n/a,
- † the (twelfth) doctor | n/a,
- † the iron bull | the iron dragon,
- † tobias matthews | n/a,
- † tucker | ladies man,
- † wally west | kid flash,
- † winry rockbell | n/a
Boys and girls of every age, Wouldn't you like to see something strange
WHO: Imports
WHERE: Helix Station, Maurtia Falls
WHEN: Evening of 10/16
WHAT: Swear-In Ceremony, with a bonus Haunted House!
WARNINGS: Violence and other spoopy stuff.
The Festival
An orange moon slowly burns into life as the sun begins the last few moment's of it's descent, washing the sky in beautiful splashes of fading twilight hues. The white walls the Helix Station glow in the warm autumn light as throngs of costumed children and their families parade through the large front gate and into the festively decorated courtyard within.
Laughter and squeals of anticipation and delight ring out from the gaggle of children in a never ending chorus as their attentions dance between the kitsch decorations of gremlins and skeletons, to the ImPort Heroes in attendance. But at least the parents and guardians seem to be doing a good job of keeping the beaming or bashful kids from bothering ImPorts too much as you make your way into the facility. Though do be prepared for an autograph request or three. Unlike some of the previous Swear-Ins, this is no media circus. While there may be a reporter or two in the crowd, asking for a few quick shots with imports and their adoring fans, this gathering is for you and your new rosy cheeked best friends. Just a bit of seasonal fun and the added benefit of helping a local children's hospital by contributing to their charity.
STALLS
Colorfully decorated stalls line the exterior of the courtyard, offering the attendees a wide variety of activities, entertainment, and gifts. While most of the stalls are managed by groups or individual imports contributing with their time and goodwill (mostly), several also offer refreshments and snacks manned by droids or volunteers from the hospital staff or children's family.
A few honorable mentions of ImPort run stalls:
-Hazel and the Doctor's Face Paintings
-Kanaya and Helena's Fangtastic Bobbing for Apples
-Manolo and Sabriel's Performance Cake Walk
-Stan's Photo Booth of Terror (And extortion)
-Lucifer's Mystic Magic Mirror of Mystery
-Fraiser and Kowalski's Totally Scary Puppy Petting Zoo
And of course there's also a stall with informative pamphlets and a chipper Government representative ready to register any willing imports and talk about the benefits inherent to doing so.
There are also plenty of open stalls if you want to add to festivities!
HAUNTED HOUSE
Just inside the main building, the lobby area and adjacent rooms open into the main area of the Haunted House. Despite the spooky imagery and haunting ambiance, this floor is rather tame. There may be a few motion sensor activated skeletons that pop up and startling the careless, but otherwise it's all kid friendly.
This however is NOT the case with the upper floors. Which prohibit native participation completely. If that doesn't chill your blood then the fact that you have to stop by a booth near the elevator to "check in" and received a warning that only those that are seeking a true test of terror should enter, might.
However the droid representative will NOT offer any additional information to imports, save that all participants will be given thirty minutes to escape before "time is up". They will NOT be telling anyone that:
-Immediately upon exiting the elevator, you will find yourself seeped in power dampening fog, leaving you de-powered.
-That the upper floors are inhabited by wandering animatronics with monstrous appearances that are programmed to hunt the imports trying to find their way out.
-As the thiry minutes tick by, the animatronics will become faster and hunt the imports with more tenacity and ever increasing perception. Early in the hunt it's possible to hide or avoid most animatronics. This becomes less effective as time goes by.
-Any imports that are unable to escape the animatronics will NOT be hurt. When an import is captured they will be hauled to a secret exit which ends in a shoot that deposits the character outside, near Stan's Photo booth. (Who might just have a series of photos depicting your character in various compromising states of terror.) However the participating imports will be unaware of the lack of danger they are in until this happens. Which means you might even see some imports being hauled off kicking and screaming into the darkness.
Imports that manage to evade the animatronics long enough to find their way out of the maze of corridors and rooms will find themselves in the haunted house lobby, where they will be presented with a plush version of one of the monsters that had been hunting them. Not so scary now, huh?
Attack on Helix Station
Just after midnight as the festivities hit full swing, several masked men slip over the wall and into the facility. While mostly concealed, to any ImPorts sharp enough to notice them, it quickly becomes apparent that these men are armed to the teeth and full of bad intentions. Moving with precision, skill before any import can alert the others, the gunmen take up positions to cause as much damage as possible. However as they ready their weapons an alarm blares through out the facility. In that brief moment of confusion the gunmen hesitate. And in the span of that hesitation, several security droids suddenly march out into the facility through side doors hefting snub nosed weapons cradled in their arms.
An electric blue flash suddenly illuminates the courtyard as a blast from one of the droid's stun weapons strikes one of the gunmen, who crumples.
And then chaos erupts.
Seeing them as the clear and present danger the gunmen focus their fire on the advancing security bots, but as several defense turrets pop out from concealed slots in the walls, their position quickly becomes untenable. While strong in numbers, the gunmen scatter into groups through out the facility to take cover. A few of them drop smoke grenades to cover their escape, but the blinding cloud is short lived. As contaminates are detected in the air, several purifiers cleverly disguised within the decorations will activate, drawing in the smoke and laying the terrorists' movements bare.
As the gloom recedes, Revan stalks forward out of the smoke, a sheathed katana clenched in one hand
and his expression blazing as he marches towards the nearest group of soldiers.
"WE ARE UNDER ATTACK!" his voice booms strangely loud, carrying over the entire courtyard with the force and command power of someone used to leading warriors into battle. "IMPORTS!" With a fluid motion he withdraws the sword and tosses the scabbard aside.
Little did these bastards know that they were ready. With a small army of Imports, comprised of RISE and volunteer security forces, at his back Revan gave a flourish of his blade before dashing forward.
"TO ARMS!"
[ooc: More info as well as plotting posts can be found here!]
WHERE: Helix Station, Maurtia Falls
WHEN: Evening of 10/16
WHAT: Swear-In Ceremony, with a bonus Haunted House!
WARNINGS: Violence and other spoopy stuff.
The Festival
An orange moon slowly burns into life as the sun begins the last few moment's of it's descent, washing the sky in beautiful splashes of fading twilight hues. The white walls the Helix Station glow in the warm autumn light as throngs of costumed children and their families parade through the large front gate and into the festively decorated courtyard within.
Laughter and squeals of anticipation and delight ring out from the gaggle of children in a never ending chorus as their attentions dance between the kitsch decorations of gremlins and skeletons, to the ImPort Heroes in attendance. But at least the parents and guardians seem to be doing a good job of keeping the beaming or bashful kids from bothering ImPorts too much as you make your way into the facility. Though do be prepared for an autograph request or three. Unlike some of the previous Swear-Ins, this is no media circus. While there may be a reporter or two in the crowd, asking for a few quick shots with imports and their adoring fans, this gathering is for you and your new rosy cheeked best friends. Just a bit of seasonal fun and the added benefit of helping a local children's hospital by contributing to their charity.
STALLS
Colorfully decorated stalls line the exterior of the courtyard, offering the attendees a wide variety of activities, entertainment, and gifts. While most of the stalls are managed by groups or individual imports contributing with their time and goodwill (mostly), several also offer refreshments and snacks manned by droids or volunteers from the hospital staff or children's family.
A few honorable mentions of ImPort run stalls:
-Hazel and the Doctor's Face Paintings
-Kanaya and Helena's Fangtastic Bobbing for Apples
-Manolo and Sabriel's Performance Cake Walk
-Stan's Photo Booth of Terror (And extortion)
-Lucifer's Mystic Magic Mirror of Mystery
-Fraiser and Kowalski's Totally Scary Puppy Petting Zoo
And of course there's also a stall with informative pamphlets and a chipper Government representative ready to register any willing imports and talk about the benefits inherent to doing so.
There are also plenty of open stalls if you want to add to festivities!
HAUNTED HOUSE
Just inside the main building, the lobby area and adjacent rooms open into the main area of the Haunted House. Despite the spooky imagery and haunting ambiance, this floor is rather tame. There may be a few motion sensor activated skeletons that pop up and startling the careless, but otherwise it's all kid friendly.
This however is NOT the case with the upper floors. Which prohibit native participation completely. If that doesn't chill your blood then the fact that you have to stop by a booth near the elevator to "check in" and received a warning that only those that are seeking a true test of terror should enter, might.
However the droid representative will NOT offer any additional information to imports, save that all participants will be given thirty minutes to escape before "time is up". They will NOT be telling anyone that:
-Immediately upon exiting the elevator, you will find yourself seeped in power dampening fog, leaving you de-powered.
-That the upper floors are inhabited by wandering animatronics with monstrous appearances that are programmed to hunt the imports trying to find their way out.
-As the thiry minutes tick by, the animatronics will become faster and hunt the imports with more tenacity and ever increasing perception. Early in the hunt it's possible to hide or avoid most animatronics. This becomes less effective as time goes by.
-Any imports that are unable to escape the animatronics will NOT be hurt. When an import is captured they will be hauled to a secret exit which ends in a shoot that deposits the character outside, near Stan's Photo booth. (Who might just have a series of photos depicting your character in various compromising states of terror.) However the participating imports will be unaware of the lack of danger they are in until this happens. Which means you might even see some imports being hauled off kicking and screaming into the darkness.
Imports that manage to evade the animatronics long enough to find their way out of the maze of corridors and rooms will find themselves in the haunted house lobby, where they will be presented with a plush version of one of the monsters that had been hunting them. Not so scary now, huh?
Attack on Helix Station
Just after midnight as the festivities hit full swing, several masked men slip over the wall and into the facility. While mostly concealed, to any ImPorts sharp enough to notice them, it quickly becomes apparent that these men are armed to the teeth and full of bad intentions. Moving with precision, skill before any import can alert the others, the gunmen take up positions to cause as much damage as possible. However as they ready their weapons an alarm blares through out the facility. In that brief moment of confusion the gunmen hesitate. And in the span of that hesitation, several security droids suddenly march out into the facility through side doors hefting snub nosed weapons cradled in their arms.
An electric blue flash suddenly illuminates the courtyard as a blast from one of the droid's stun weapons strikes one of the gunmen, who crumples.
And then chaos erupts.
Seeing them as the clear and present danger the gunmen focus their fire on the advancing security bots, but as several defense turrets pop out from concealed slots in the walls, their position quickly becomes untenable. While strong in numbers, the gunmen scatter into groups through out the facility to take cover. A few of them drop smoke grenades to cover their escape, but the blinding cloud is short lived. As contaminates are detected in the air, several purifiers cleverly disguised within the decorations will activate, drawing in the smoke and laying the terrorists' movements bare.
As the gloom recedes, Revan stalks forward out of the smoke, a sheathed katana clenched in one hand
and his expression blazing as he marches towards the nearest group of soldiers.
"WE ARE UNDER ATTACK!" his voice booms strangely loud, carrying over the entire courtyard with the force and command power of someone used to leading warriors into battle. "IMPORTS!" With a fluid motion he withdraws the sword and tosses the scabbard aside.
Little did these bastards know that they were ready. With a small army of Imports, comprised of RISE and volunteer security forces, at his back Revan gave a flourish of his blade before dashing forward.
"TO ARMS!"
[ooc: More info as well as plotting posts can be found here!]
The Attack
If Kaneda finds the time to look around, he might see Teddie in the distance, eyes wide and body just a tad shaken as he watches the attack. Still dressed in his "prince" costume, although it looks like the fun of pretending to be a hero has drained from him as realization hits hard. This isn't anything like fighting Shadows, Shadows are mindless. No one feels bad when you hurt them, when you kill them. These are...people, and Teddie can only hope Kamui didn't hurt that guy too hard... Even if he's bad.]
no subject
Something.
His eyes trail up, looking at the creature that was standing before him. There's something kind of familiar about it--the vibe all too like something else he's seen here, and it's enough to make him step back slightly. He couldn't place it, but there was...something familiar about it, despite fully knowing he'd never seen this thing before. Where had it even come from?
It doesn't take long to figure out, as he holds that one henchman by the neck and looks over, seeing...Teddie.
Shit. Teddie was here? There's a quick moment to knock this guy out with a knee to the stomach, letting him fall at his feet before he runs over. The boy (bear?)'s eyes speak volumes, and a hand reaches out to his shoulder.]
Kuma! Is that your...thing??
[Whatever it was. It reminded him so much of Ken's but...Teddie isn't holding the Evoker...]
no subject
and wait for someone to push in commands.You have to keep moving.He gives a small nod.]
I-It's just my Persona, I-I'll explain later.
[Because now is really not a good time. In fact, standing around and being comforting only leads to more people wanting to take them out. Of course. But although Teddie doesn't seem to be moving himself, he looks over towards Kamui, who instantly seems to know what to do.
Ice forms around the two boys and explodes in an instant, sending shards flying and knocking down their enemies. Incidentally, none of the shards go anywhere near Teddie, Kaneda, or any other person on "their" side, despite how haphazardly they seem to take off. Whether it's Kaneda's luck or just one very skilled robot is up for debate.]
We really need to get outta here! [Desperately, he grabs Kaneda's arm.] T-This isn't safe, I'd feel bad if you got hurt.
[No offense, but Kaneda didn't look like he was using any sort of power while he was fighting. As gutsy as that is, Teddie doesn't want to risk seeing all those guts somehow make it outside his body...]
no subject
Although THAT gets a metaphorical perk of his ears.]
Persona? I thought so.
[Yeah, you don't have to explain that one, Teddie. He's already gotten a crash course in those, including how much they can FUCKING HURT. In fact, he visibly flinches when looking back at Kamui. Bad memories, there, actually, and ones he doesn't want to focus on if he can help it.
Not that they have time to really dwell on explanations anyway, because those hitmen seem to be really pissed at Kaneda's (and Teddie's) little run in with some of their men. Instinctively, he's getting out that gun he swiped off the hitman, holding it up and ready--...but he didn't need to.
Ice (Ice?) suddenly forms around them like a cage, breaking as fast as it'd appeared and shooting out towards all of them, giving enough of a scare to clear the area...for the time being.
As he tucks that gun back into his jacket.]
Nice trick...[Or a whole lot of luck.]
I've got this, Kuma. What about you? Can you get people out of here?
[True, he didn't have any power visible to anyone, but...this was fighting he KNEW.]
no subject
He'll have to ask later.]
Well sure, I can get people out no sweat, but...what about you? You're people, too.
[More so than he is.]
I can't just leave you bearhind like that, you're my friend, I love you. If you're gonna fight, I'm gonna fight with you.
no subject
There's non-imPorts here too. They're probably the ones running around like their heads got cut off. They're the ones we gotta get out or we'll never hear the end of it.
[Because believe him, they bring up just how much of a shitty job they do at every possible chance.
...
Don't let him hear you say that, Teddie. No matter how...sadly true it is. Not that he knows.]
You...what?
[Honestly...that's the first he's ever heard those three words said to him. Ever. And for a moment it's like he's not sure he heard correctly.
Maybe he didn't.
Yeah...okay, he can handle this.]
...Then I'm counting on you to watch my back then, got it? We're not gonna let these guys think we'll sit back and take their crap.
no subject
Anyway, Teddie can only frown, apparently hoping he'd be able to talk Kaneda into turning tail with him, but now he finds himself stuck in battle thanks to LOYALTY. UGH.]
I'm gonna die...
[But a deal is a deal, and he will make sure Kaneda's back remains intact for however long as he can.]
D-Don't you worry, you can count on Teddie! But you'd be able to count on him more if Sensei were here... Nnnngh...
[Regardless, he puts on his best fighting face. It's, um, it's not very threatening.]
no subject
...What, did you honestly think he was going to run, Teddie?
He smiles at the bear's resolve, though, before giving the gesture to follow and running off ahead. And if Teddie couldn't put on a threatening face, Kaneda would certainly make up for it, as he rushes head long at one of those hitmen, foot placing just right on the man's torso as he practically runs up it and sidekicks him to the ground.
Yeah, someone is out of fucks, and it's Kaneda.
Also, be impressed, he's from an influential anime.]
Oi, Kuma!