Hiro Hamada (浜田飛呂) (
microbrobotics) wrote in
maskormenacelogs2015-10-03 03:20 pm
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Open Misfire Log!
WHO: Hiro + anyone with a comm!
WHERE: Your comm, courtesy of data-jumping and the server misfire event
WHEN: October 3rd
WHAT: Hiro tries to jump back into his own comm and misses. Badly. Repeatedly. Shenanigans ensue.
WARNINGS: Probably none!
[ The good thing about being able to data-jump is that it makes the commute into De Chima ridiculously easy. Set up two beacons - one in his comm, the other at his work terminal - and just follow that path back and forth. He doesn't even have to think and he's there.
Unfortunately, those beacons are just as dependent on the server update as the rest of the network ... and when the misfires start happening, Hiro's beacons get mixed up too. What should be a big bright arrow pointing to his comm is just complete garbage ... meaning he's going to end up in a whole lot of comms that he shouldn't be before he finally makes his way home.
For those getting the misfire, there's a only a quick ping, like receiving a message, before a very confused teenager's face appears on the viewscreen. He does, at least, keep from going through any data, but that means he has to look out at the surroundings to try and figure out where he is. Which means staring up at whoever's comm he's in now. ]
Seriously? Not again.
WHERE: Your comm, courtesy of data-jumping and the server misfire event
WHEN: October 3rd
WHAT: Hiro tries to jump back into his own comm and misses. Badly. Repeatedly. Shenanigans ensue.
WARNINGS: Probably none!
[ The good thing about being able to data-jump is that it makes the commute into De Chima ridiculously easy. Set up two beacons - one in his comm, the other at his work terminal - and just follow that path back and forth. He doesn't even have to think and he's there.
Unfortunately, those beacons are just as dependent on the server update as the rest of the network ... and when the misfires start happening, Hiro's beacons get mixed up too. What should be a big bright arrow pointing to his comm is just complete garbage ... meaning he's going to end up in a whole lot of comms that he shouldn't be before he finally makes his way home.
For those getting the misfire, there's a only a quick ping, like receiving a message, before a very confused teenager's face appears on the viewscreen. He does, at least, keep from going through any data, but that means he has to look out at the surroundings to try and figure out where he is. Which means staring up at whoever's comm he's in now. ]
Seriously? Not again.
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Barnaby looks visibly uncomfortable now.]
...Is that how I come across? As if I don't like him?
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The part where he's a grump about it has mostly turned into an odd little game between them, but Kotetsu never seems to mind in the least. That's rather fortunate, since getting a bit prickly has always been Barnaby's first defense mechanism in the face of too much emotional vulnerability, and old habits die hard.
Not that he isn't capable of being open. In some respects, he's more open than Kotetsu, but that's...a separate issue.]
Deredere, huh. [His mouth twists into an embarrassed smile again, and he looks away.] Well...I can't exactly argue with that one.
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... Seriously though, I can tell you like him. One way or another.
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Well, no, that's not entirely true. Barnaby is pretty sure certain people back home cottoned on a long time ago, but they usually didn't confront him about it.]
...Is it really that obvious?
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Kind of ... I've known you for a while now though.
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