Lucius Artorius Castus | Askeladd (
afallon) wrote in
maskormenacelogs2020-05-06 12:39 pm
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I don't want it
WHO: Askeladd, Askeladd, and you!
WHERE: Porter cities
WHEN: while feywild magic is going nuts
WHAT: Askeladd gets stuck with an embarrassing voice, and then reverts to being ten.
WARNINGS: child Askeladd is likely to come with references to some heavy topics (i.e. slavery)
1. any Porter city
Askeladd is, clearly, settling in quite nicely. Today, he's taking advantage of the spring weather to sit at one of the outside tables set up by a local coffee shop, legs stretched out and feet resting on the opposite chair. He's leisurely reading through today's newspaper, taking an occasional sip from the cup on the table in front of him. And watching whoever else passes by.
That part is getting more interesting. A woman out walking her dog starts to hover, seeming to walk on air a food above the ground. Then two feet. She stops, dropping the leash in surprise, but all that means is that she stays in one place as she rises even more rapidly, leaving the now furiously barking dog on the ground.
Askeladd watches this with raised eyebrows. "Well, she'd better start walking towards a building."
Except his voice comes out octaves higher than it usually is.
That startles him. It's not funny.
2. Heropa, later any Porter city
He stands out.
He's tried to do his best not to. When he'd woken up in the strange set of rooms, he had taken his time. First to ensure no one else was there or apparently coming soon, then to observe out the windows, trying to figure out anything he could through looking at the place outside. It wasn't much, other than confirmation that he's somewhere completely strange. He has no idea where that is. And more importantly, he doesn't know where his mother is. He can't leave her. Unless this is an afterlife, and he already has...
Still, he could see what the other people here look like - dressed in strange, rich clothes. He'd have stolen something to wear from the rooms if anything would have fit him, but it's all made for an adult, not a ten-year-old. So he did what he could. Combed out his hair. Washed his face and hands, once he'd figured out the odd knobs next to the basin in what must be a bathing room (amazing, that). He doesn't look as ratty as he could when he steps out into the street. He's just still, unfortunately, dressed in a very worn tunic and trousers, stained with ash and dirt.
He hugs the sides of buildings, trying to make himself even smaller in an attempt not to be noticed, squinting at signs and wishing he could read. He lingers just within earshot of conversations, but the talk he hears of "bluetube" and "the Jeopardy elections" doesn't exactly help.
It's only a matter of time before he becomes an object of curiosity. One concerned woman asks him if he's a "new imPort," and it soon becomes a crowd of disconcertingly friendly faces, asking him what world he's from, whether he can do magic, and all sorts of outlandish questions. He's not used to this sort of attention (he's not used to being given much attention at all), and it makes it hard to come up with a lie to make them leave him alone. "I'm just on my way to work."
That leads to someone declaring that he's far too young to work, which is ridiculous.
In the coming days, he does manage to find some appropriate clothes, and blends in more as he wanders the cities. It's hard to believe that if he's been brought here, his mother hasn't been. He visits parks, repeatedly, reasoning that of all the places he's found they're the ones she would like best. Occasionally, if he finds someone who looks particularly friendly or notices that someone's watching him, he'll ask if they've met a woman named Lydia. She's ill. She'll need help.
WHERE: Porter cities
WHEN: while feywild magic is going nuts
WHAT: Askeladd gets stuck with an embarrassing voice, and then reverts to being ten.
WARNINGS: child Askeladd is likely to come with references to some heavy topics (i.e. slavery)
1. any Porter city
Askeladd is, clearly, settling in quite nicely. Today, he's taking advantage of the spring weather to sit at one of the outside tables set up by a local coffee shop, legs stretched out and feet resting on the opposite chair. He's leisurely reading through today's newspaper, taking an occasional sip from the cup on the table in front of him. And watching whoever else passes by.
That part is getting more interesting. A woman out walking her dog starts to hover, seeming to walk on air a food above the ground. Then two feet. She stops, dropping the leash in surprise, but all that means is that she stays in one place as she rises even more rapidly, leaving the now furiously barking dog on the ground.
Askeladd watches this with raised eyebrows. "Well, she'd better start walking towards a building."
Except his voice comes out octaves higher than it usually is.
That startles him. It's not funny.
2. Heropa, later any Porter city
He stands out.
He's tried to do his best not to. When he'd woken up in the strange set of rooms, he had taken his time. First to ensure no one else was there or apparently coming soon, then to observe out the windows, trying to figure out anything he could through looking at the place outside. It wasn't much, other than confirmation that he's somewhere completely strange. He has no idea where that is. And more importantly, he doesn't know where his mother is. He can't leave her. Unless this is an afterlife, and he already has...
Still, he could see what the other people here look like - dressed in strange, rich clothes. He'd have stolen something to wear from the rooms if anything would have fit him, but it's all made for an adult, not a ten-year-old. So he did what he could. Combed out his hair. Washed his face and hands, once he'd figured out the odd knobs next to the basin in what must be a bathing room (amazing, that). He doesn't look as ratty as he could when he steps out into the street. He's just still, unfortunately, dressed in a very worn tunic and trousers, stained with ash and dirt.
He hugs the sides of buildings, trying to make himself even smaller in an attempt not to be noticed, squinting at signs and wishing he could read. He lingers just within earshot of conversations, but the talk he hears of "bluetube" and "the Jeopardy elections" doesn't exactly help.
It's only a matter of time before he becomes an object of curiosity. One concerned woman asks him if he's a "new imPort," and it soon becomes a crowd of disconcertingly friendly faces, asking him what world he's from, whether he can do magic, and all sorts of outlandish questions. He's not used to this sort of attention (he's not used to being given much attention at all), and it makes it hard to come up with a lie to make them leave him alone. "I'm just on my way to work."
That leads to someone declaring that he's far too young to work, which is ridiculous.
In the coming days, he does manage to find some appropriate clothes, and blends in more as he wanders the cities. It's hard to believe that if he's been brought here, his mother hasn't been. He visits parks, repeatedly, reasoning that of all the places he's found they're the ones she would like best. Occasionally, if he finds someone who looks particularly friendly or notices that someone's watching him, he'll ask if they've met a woman named Lydia. She's ill. She'll need help.
2.
But a growing boy still needs to eat, so he ventures out into the city from time to time. One of those times, he comes across a crowd of natives badgering a boy who looks about the age Bean is meant to be, dressed in anachronistic, dirty clothes. Bean figures he's either new, or an older imPort whose age has been messed with as well. Either way, he doesn't deserve to be bothered by 'fans.'
"Leave him alone." Bean's voice is now low and booming, as though being over seven feet tall wasn't enough to scare the locals away. They take one look at the giant teen and scatter, allowing Bean to get closer to the boy.
"They didn't hurt you, did they? Sometimes they can get... overzealous."
no subject
Man? No, he's not actually that old, judging by his face. Just tall.
The boy shakes his head. (It's better to avoid speaking until you have someone's measure, when you can.)
no subject
Well, what now? The boy won't talk. Either he's too scared, or he's made a conscious decision not to. Bean would have done the same, if he found himself in that position at that age. Assess the scene, decide what to do. Know, think, choose, do. The mantra that got him through his youth, that kept him alive both on the streets of Rotterdam and then in Battle School.
Bean knows there's something affecting people's ages. He thinks this boy might be a victim. He's chosen to help him. So what does he do?
"Do you need anything? Food, clothes?"
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Maybe the gesture comes from pity. He hates pity - it usually comes with condescension and the expectation that he act appropriately grateful for what's given, regardless of what it is. But he can still use pity. He can be grateful, if that's what's wanted.
"...Clothes." He's hungry, but he's usually hungry, and he can deal with that. Avoiding so much attention is more important. "I can work for it."
He doesn't want to be in someone's debt, if it can be avoided.
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"Follow me."
They're in Heropa, not far from H.O.P.E., where Bean keeps an extra change of clothes in his office. If the boy will follow him to the school, then the clothes ought to fit him. It's not like they fit Bean when he's like this.
no subject
So he follows, picking up his pace to keep up with the other's (very) long legs. And looking around as they go. It really is everything that's completely strange. Why would anyone make buildings with flat roofs, and so many of them? All the metal...carriages, he guesses? They hover off the ground. Maybe the question he was asked about magic really did have reason behind it. Even the trees are odd. And how far south are they? He doesn't mind the heat (he's spent too much time crouched next to the forge for that), but it's not weather he's at all used to.
"You live close to here?" Not exactly admitting that he doesn't know where this is. But maybe opening up a way to finding that out.
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He spares a glance down at the boy, making sure not to walk so fast that he can't keep up. "You probably have a lot of questions. I could answer them for you, if you want."
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But that's not the thing that stands out most. "What do you mean, 'people like us'?"
...People who aren't from here?
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"People who are brought to this world from their homes. I'm guessing you have no idea why you're here, or how you got here." It's a safe assumption, anyway. These sort of memory-altering events tended to have that effect on people.
no subject
He's reluctant to admit the scope of his ignorance. Too much a sign of weakness, far greater than admitting you don't have normal clothes. If you admit you have no direction, someone will make it for you. You can't trust a stranger to do that. You can't trust almost anyone with something like that.
Brought to this world, the older boy said. Not land.
Like slipping into the realm of the fairies, but...going even further? If that's true (he's not sold on it, though he can't figure out what the motive for lying would be yet, and with the strange things here it seems...possible), then he really doesn't know shit about what's going on.
He shakes his head.
no subject
So that's fine. Bean can speak enough for the both of them.
"This planet is Earth, in case that's something new to you. The country is called The United States of America. The year is 2020, in Spring." All said simply, with no judgement behind recognizing the names or not.
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"This city?" That won't help either, not yet, but the more specifics he has the better.
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It's not the same kind of heat that you get out in Jeopardy, and as much as Bean hates the Nevada city he was originally assigned to, he prefers that kind of dry heat to the humid swamp weather of Florida.
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“Does everyone who’s…like us live here?”
It makes sense to him that, if what he’s been told so far is true, the strange foreigners would be kept in an unpleasant city. Though from the crowd earlier, it’s clear there are plenty of people native to the country here as well.
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He glances down at the boy, thinking about the Florida heat and how he's clearly not dressed or prepared for it.
"If you want, I can buy you something cold to drink."
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He squints up at the other boy again at the offer. As ragged as his clothes are, they're meant for a colder climate just as he is. But he's already accepted the offer of new clothes, does he want to add to that?
He swallows past the dryness spreading in the front of his throat. Then again, if he's already accepted the offer for clothes, a drink isn't much more on top of that, is it?
He nods.
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After heading to the counter to pay, he hands the boy one of the bottles, taking the other one for himself and unscrewing the cap for a long sip.
"It's a little sour, but sweet also."
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Maybe they can, he realizes, as he sees all the different kinds of drinks behind the glass doors in the wall. He wonders what the difference between some of them even is. Everything behind two of the doors looks like water, but the bottles come in different shapes with differently colored labels. Everything here would likely make so much more sense if he could read. It's good, he supposes, that he ran into someone who clearly can.
He watches how the other boy opens the bottle, unscrewing his own cap carefully and taking a small sip. He's never seen a pink drink before. His eyes open wide at the taste.
"It's really sweet." But tart, too, like the tall boy said. He squints at it, not sure what to think. Whatever else, it's wonderfully cold. He takes another sip.
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"Don't drink too fast." If his stomach isn't used to so much processed sugar, Bean doesn't want him to make himself sick. He remembers when he had first come off the streets and had access to real food. His body couldn't handle it at first. He quickly learned what his own limits were.
2. Heropa streets
So on this spring day, the natives of Heropa are treated to the jarring sight of a thirteen-year-old boy (in new clothes which fit him, thankfully) strolling down the street, with an entire two-seated sofa balanced comfortably on his shoulder despite it being twice his size, as easily if he's just carrying a briefcase. He can still do his job for Joe's Movers, despite being so much smaller than he used to be.
Luther does almost trip, though, as he recognises a blond boy wandering in the opposite direction, crossing his path. He wouldn't have, if he hadn't seen those memories just a month ago.
"Askeladd?" he asks, goggling at him.
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He knows it's a mistake as soon as he turns in response, but by then it's too late. He can lie, he can mask his emotions or put the expected expression on his face. But he can't do it with the alacrity and ease that he'll have in just a few years. So there's no hiding the first flash of fear, or the anger it morphs into before he's able to settle on a liar's blankness.
"That's not my name." It isn't. He'd thought there was no one here who would know that nickname, that he could shake it off like, well, ash. It doesn't make sense that this boy knows it. He's not from the village. So how?
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Some people might have doubted their own recollection, maybe figured they'd misremembered that fleeting memory, mixed up this blond boy with another. But Luther's memory is an iron trap where it comes to faces. They're a piece of data, a collection of potential allies or villains. He'd been drilled on the rogues' gallery as a kid himself: learning all the VIPs and people-to-know in their city, and Guess Who and memory exercises, but done with all of his father's enemies printed on heavy cardstock. Whatever worked.
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“I don’t know you.” He says it firmly, in spite of the uncertainty and sinking suspicion the use of that nickname brings, trying to imply and you don’t know me through simple determination. “My name is Lucius Artorius Castus.” The classical Latin pronunciation, carefully articulated. Maybe there’s a chance the insistence will convince the other boy that he’s mistaken.
And it’s the best thing about ending up here, away from his mother, away from anything he knows how to deal with. He doesn’t have to fit himself into what the Danes expect of him, what he’s used for. He doesn’t have to be Askeladd. He can take the name that only his mother has ever used. He’s not giving that up now.
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"You've probably learned that this world is pretty weird and not anything like what you're used to from home, right?" (Not that Luther knew much about his origins; Askeladd was so tight-lipped about everything.)
"Some kind of magic has been making people older, younger, and messing with their memories. You've been in this world before as an older man — both of us have. We knew each other, before."
It's a weird thing to try to convince someone of, and hard to do when he isn't even armed with enough personal details to convince the other kid. But he's trying. And he finally touches on the only raw nerve he knows of, the piece of information Luther wasn't even supposed to receive:
"Your, uh. Your mother is blonde like you and has blue eyes. You worked in a smithy."
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It’s also quite possibly a lie, of course. It’s outlandish enough that someone might be inclined to credit it simply due to not being able to believe someone could come up with it. And perhaps, the older boy is someone from the village, but at an age where Lucius can’t recognize him. Why lie, though? He doesn’t actually seem hostile. More like he’s also trying to work things out.
And then he mentions Lucius’s mother and what he does back where he comes from, and everything shifts.
How does he know?
He eyes the teen warily, cornered but, perhaps, a little hopeful that there’s something better to come. His voice, though, is carefully neutral. “Is she here?”
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"No, she isn't. Not that I know of, at least. You can, uh." He fishes around in his pocket, pulls out a communicator; it looks less comically small in his hands these days. "Do you still have one of these? If you look up her name in the directory, you can see if she's arrived here."
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It means, too, that a possible explanation is gone. Just how was he recognized, and how could this other boy possibly know about his mother?
But he pauses in trying to puzzle out that to consider the machine the older boy produces. There had been something like that on a table in the rooms he first woke up in, but Lucius hadn't bothered with it. Pointless to steal something you can't use. He shakes his head.
What is a 'directory,' anyway? A written list, maybe? People seem to read things on devices like that, and you wouldn't look up something by talking to it. If that's the case, he couldn't use it anyway.
"...Lydia."
It's giving even more information away. But with all that this boy knows already, at least Lucius can give up something potentially useful. In case there still is a chance, for someone who can read to find.
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"Not Lydia Martin, right? That's the only one I see here, and her account's been deactivated for five years." He shows the screen to Askeladd, incorrectly assuming the boy can read.
And it's not even the news he'd have wanted to hear, anyway. He tries to put himself in those shoes; tries to imagine feeling the brief glimmer of hope that Grace was alive again, and that she was here. There are other robots here, after all: Cayde. Danger. Knock Out. The Porter dragging in their mother isn't unheard-of.
"I'm sorry."
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The sorry makes him blink up at the other boy, surprised not just by the words but the sympathetic tone. People are oddly sympathetic here, but he doesn't expect it. Would never expect it from someone who somehow recognizes him.
He shrugs, turns his attention to the side. "Thanks for checking."
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Which is about the point he realises too-late that he hasn't actually introduced himself (to... Lucius? Lucius Artorius Castus? is that his real name, then?), because he'd still, instinctively, felt like the other blond already knew. Must have already known.
So he adds, "My name's Luther Hargreeves. If you... need anything, or wind up with any questions, or... or something. You can tell your version of this thing," he taps the communicator, "to call me."
If this strange effect lasts much longer.
But god knows how long these things last, these days. He'd hoped for a one-day turnaround, but it's already lasted longer than he'd like, trapped back in this body and stuck wrangling a Number Three who also doesn't remember the twenty-odd years between then and now.
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He does still have a question. It would be better if he could figure out a way to be subtle about it, could maybe use one of those machines to help him approach it sideways. But there's no helping it. He has to ask while Luther is here, or he might not get any chance at all.
"You said you met me as a man. So how did you recognize me?"
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"Weird things happen here. You might've noticed that, people having unexpected abilities and stuff? Maybe even magic? Well, a while back, some kind of magic led to people seeing each others' memories. I saw you as a kid, and you saw my childhood. So I knew what you looked like."
The whole expo disaster was more tech-based, really, but having seen Askeladd's muddy origins in the forge, this feels like the safer way to explain it. Any sufficiently advanced technology is indistinguishable from magic.
no subject
Is the stupidest explanation for something he's ever heard. Other times and even other worlds, well, it's not entirely impossible, with magic involved. But just being able to see into someone else's memory...it manages to be even more outrageous. He's heard plenty of stories of other worlds and lands that are only connected to earth by a thread, but he's never heard any stories of that.
It's the self-consciousness that makes it convincing. Luther clearly knows how ridiculous it sounds.
"But you're the only one who remembers."
It being convincing doesn't mean he's completely convinced.
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"Look, the girl I grew up with, she woke up looking a lot younger and she's lost all memory of the last seventeen years, too. So you're not the only one out there. Believe me: this whole thing is a huge, huge pain."
2. maurtia falls tho
More specifically, a wild rabbit, which has sprung from the bushes, hopped on the boy in his way, and sprung along just as quickly off...to another boy. A boy who is already drowning at the ankles in rabbits, wobbling and trying to find a place to put his foot down that won't result in an unpleasant squish.
"Uh--o-okay, um. Please? Move? Hello? Stop? I--"
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It's even more of a surprise to see it join so many more rabbits clustering around another boy. How does that happen?
"...Are they yours?"
Is the boy some sort of rabbit farmer? But then again, he seems baffled by this as well.
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Easiest answer of his life, honestly. Easiest and quickest, as he finds trying to take a step over some of the creatures was a mistake: Three more just came up to take the spot he meant to put his foot down, and, after some windmilling off-balance, Martin falls forward, catching himself with his hands, stuck in some kind of awkward yoga position as some rabbits sniff at his hands and face.
"I, I don't know what's going on! Animals are ssss...supposed to hate me!"
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He snickers.
"Doesn't look like these ones know that."
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"W-well, I...I don't know what to do? I can't even, even walk around like this!"
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Could you sell the rabbits, if you catch them, though? Could be useful. He takes a few careful steps forward, testing whether the rabbits will be startled enough by his presence to leave the other boy alone, or if they're happy to stay where they are.
no subject
Martin peers past his shoulder, face red from the blood rush of holding this pose for so long.
"Sorry, uh. Can you, um...move? Some of them? Please? So I can stand up..."
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He crouches down, slowly reaching for the rabbit nearest the teen's dangling foot. And then, quickly pulling the creature up into his arms.
Which several of the rabbits apparently take as an invitation to start swarming him. "Hey!"
no subject
Askeladd clears enough space for Martin to feel safe to change his footing and straighten back up, hopping over the confused bunny-pile to clearer ground. He looks over with a thank-you on his tongue...that morphs into a baffled sound as he sees the tides turn.
"Whoa--wha? Now they like you?"
It'd be wrong for him to say he's relieved...even if he kind of is.
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"Is this...a curse?" Something that happens to anyone who comes to this spot? Maybe they entered a fairy ring? He glances around, sharply.
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Gather in a neverending, fuzzy pile, that is. So based on Martin's limited experience with this phenomenon, he can only offer a single bit of advice:
"Run!"
He's already starting to follow it himself...as many of the rabbits are still keen on giving chase.
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If only the rabbits weren't doing the same.
One of them darts out in front of his feet at exactly the right time to send Lucius tumbling forward, the rabbit in his arms hopping free. He doesn't cry out as he hits the ground (you don't let people know you're in pain, he's learned that), but falling flat on his face makes a notable thud nonetheless.
no subject
More often than not, his thoughts can't keep up with a moment, and sometimes those moments require movement. Such is the case as he watches himself double back, reaching down to grab the kid by his wrist to yank him up to his feet. He's deceptively strong despite his lankiness -- made hardy from his lifetime of conditioning. And while he excels at very little, he is at least hardy enough for this: For pulling Askeladd to his feet and tugging him along to a running pace after stumbling over the incoming stream of rabbits trying to cut them off for cuddling.
"Run!"