Sabriel (
bindsthedead) wrote in
maskormenacelogs2019-01-02 07:35 pm
Sabriel January Catch-all
WHO: Sabriel and everyone else
WHERE: The Porter Cities
WHEN: Throughout January
WHAT: Sabriel Does Stuff
WARNINGS: None, will edit if that changes
De Chima Outskirts, Magic
Whenever Sabriel can find the time, she takes her books and notes and heads to the woods outside of De Chima, heading along trails and darting past hikers until she can find an out-of-the way clearing, a place no on's likely to look. There, she reaches deep into the Charter and draws out mark after mark, weaving them together in elaborate patterns, then letting them fade back into the Charter before starting all over again. Soon, Sabriel's gaze is fixed solely on the Charter, rather than the world around her, and she keeps going, not entirely caring that she's sending up a beacon for anything or anyone senstive to the supernatural. She's found a space where she can practice without worrying about causing a blackout if she draws on anything too powerful.
Besides, she's looking for other magic users anyway. If some of them come to her, so much the better.
Maurtia Falls, Helix Station
Sabriel throws herself into her work. She conducts interviews, tracks down criminal metahumans, and seems to be constantly scribbling in her notebook. What she's writing is hard to understand- mostly symbols meshed with the occasional English word in something that looks halfway between a blueprint and some kind of immensely complicated equation.
She takes the training seriously too- she's already good with a sword, but she throws herself into learning hand to hand, and how to fire a gun, even if she's skeptical about how useful it will be. There's no telling what threats she might face in this world.
De Chima, Work
Sleight of hand and stage magic can be impressive, but working at a store that's dedicated to them is considerably less glamorous. There are orders to place, customers to placate, displays to be arranged, and occasionally products to be demonstrated, and Sabriel is currently showing a small crowd one such product, her tone full of a sort of forced enthusiasm.
"There- As you can see, there's nothing in the clay, but when I put the figure made of it on the ground- why look, it's moving around!"
De Chima, Home
Domesticity is not exactly in Sabriel's nature. She doesn't really know how to cook, but she does her best to keep things tidy, and do her share of the chores, trying to avoid any technology she's not familiar with, until a large enough load of dishes piles up and she decides to try the dishwasher, puts some dish soap in the compartment, and heads out to run some errands. What could possibly go wrong?
When she's not trying to do chores, she can often be found in the backyard, practicing with her sword, or occasionally casting minor Charter spells, being careful to stop as soon as the lights start flickering. The last thing she needs is to upset her housemates or her neighbors by causing a blackout.
Jeopardy, investigating
Sabriel's never been to Jeopardy, and has never known deserts except for in films and travelogues back in Ancelstierre, and if she hadn't thought to check the weather forecast, she would have dressed for a much warmer climate. She still not entirely sure what to expect, and packs a large water bottle just in case, as well as wrapping a scarf over her mouth to keep out any dust.
Whens she arrives and steps out of the Porter, she finds a city much like any of the other Porter cities- just drier, and with far less greenery, and much of what there is is alien to her- Sabriel's never seen a cactus in person.
Well, there's also the humming, and the Dead spirits that she first sees out of the corner of her eyes, then in front of her as she refocuses, and Sabriel stiffens, her hands reaching for sword and bells before she takes a deep, steadying breath and turns to her companions.
"The Dead are here. I don't think they're hostile- but there are so many of them!"
[ooc: This is what characters investigating with Sabriel will be able to learn.]
Anywhere, recruiting
This might be someone Sabriel's met in person before, or it might be someone she's only spoken with over the network. In either case, she's picked a quiet, out of the way spot- a bench in the park, a quiet corner of a diner, a nook in a library. Sabriel's dressed inconspicuously- no sword or bells, wearing entirely modern, inconspicuous clothes. Only the unnatural pallor of her skin and the faint mark on her forehead distinguish her from the people around her.
She skips most of the small talk, her expression deadly serious and her tone grave, an odd mismatch for someone who can't be much older than eighteen.
"Before we start- how much do you know about the entity called 'Atropos' that the OTO is apparently consorting with?"
WHERE: The Porter Cities
WHEN: Throughout January
WHAT: Sabriel Does Stuff
WARNINGS: None, will edit if that changes
De Chima Outskirts, Magic
Whenever Sabriel can find the time, she takes her books and notes and heads to the woods outside of De Chima, heading along trails and darting past hikers until she can find an out-of-the way clearing, a place no on's likely to look. There, she reaches deep into the Charter and draws out mark after mark, weaving them together in elaborate patterns, then letting them fade back into the Charter before starting all over again. Soon, Sabriel's gaze is fixed solely on the Charter, rather than the world around her, and she keeps going, not entirely caring that she's sending up a beacon for anything or anyone senstive to the supernatural. She's found a space where she can practice without worrying about causing a blackout if she draws on anything too powerful.
Besides, she's looking for other magic users anyway. If some of them come to her, so much the better.
Maurtia Falls, Helix Station
Sabriel throws herself into her work. She conducts interviews, tracks down criminal metahumans, and seems to be constantly scribbling in her notebook. What she's writing is hard to understand- mostly symbols meshed with the occasional English word in something that looks halfway between a blueprint and some kind of immensely complicated equation.
She takes the training seriously too- she's already good with a sword, but she throws herself into learning hand to hand, and how to fire a gun, even if she's skeptical about how useful it will be. There's no telling what threats she might face in this world.
De Chima, Work
Sleight of hand and stage magic can be impressive, but working at a store that's dedicated to them is considerably less glamorous. There are orders to place, customers to placate, displays to be arranged, and occasionally products to be demonstrated, and Sabriel is currently showing a small crowd one such product, her tone full of a sort of forced enthusiasm.
"There- As you can see, there's nothing in the clay, but when I put the figure made of it on the ground- why look, it's moving around!"
De Chima, Home
Domesticity is not exactly in Sabriel's nature. She doesn't really know how to cook, but she does her best to keep things tidy, and do her share of the chores, trying to avoid any technology she's not familiar with, until a large enough load of dishes piles up and she decides to try the dishwasher, puts some dish soap in the compartment, and heads out to run some errands. What could possibly go wrong?
When she's not trying to do chores, she can often be found in the backyard, practicing with her sword, or occasionally casting minor Charter spells, being careful to stop as soon as the lights start flickering. The last thing she needs is to upset her housemates or her neighbors by causing a blackout.
Jeopardy, investigating
Sabriel's never been to Jeopardy, and has never known deserts except for in films and travelogues back in Ancelstierre, and if she hadn't thought to check the weather forecast, she would have dressed for a much warmer climate. She still not entirely sure what to expect, and packs a large water bottle just in case, as well as wrapping a scarf over her mouth to keep out any dust.
Whens she arrives and steps out of the Porter, she finds a city much like any of the other Porter cities- just drier, and with far less greenery, and much of what there is is alien to her- Sabriel's never seen a cactus in person.
Well, there's also the humming, and the Dead spirits that she first sees out of the corner of her eyes, then in front of her as she refocuses, and Sabriel stiffens, her hands reaching for sword and bells before she takes a deep, steadying breath and turns to her companions.
"The Dead are here. I don't think they're hostile- but there are so many of them!"
[ooc: This is what characters investigating with Sabriel will be able to learn.]
Anywhere, recruiting
This might be someone Sabriel's met in person before, or it might be someone she's only spoken with over the network. In either case, she's picked a quiet, out of the way spot- a bench in the park, a quiet corner of a diner, a nook in a library. Sabriel's dressed inconspicuously- no sword or bells, wearing entirely modern, inconspicuous clothes. Only the unnatural pallor of her skin and the faint mark on her forehead distinguish her from the people around her.
She skips most of the small talk, her expression deadly serious and her tone grave, an odd mismatch for someone who can't be much older than eighteen.
"Before we start- how much do you know about the entity called 'Atropos' that the OTO is apparently consorting with?"

Jeopardy
"Where are they?" He asks, not sure whether he wishes he could see what Sabriel does or be grateful for it. "What do they look like?"
Re: Jeopardy
There's something deeply unsettling about the way Sabriel turns to regard an empty space, and the sound that comes out of her mouth when she whistles. It echoes strangely, and doesn't entirely sound like it should be coming out of a human mouth.
"What's your name?" She tilts her head, writing something down in her notebook, her eyes still focused on something only she can see.
no subject
"Should I... do anything right now?" He asks softly, not wanting to interrupt whatever spectral interview Sabriel is conducting at the moment. At least he has a friendly necromancer with him to help guide him.
no subject
"And when did you die? Of what?" More scribbling.
"And are the names Atropos, Clotho, or Lachesis familiar to you at- Yes, that certainly sounds unpleasant, but I need to know about something else." Sabriel's tone is impatient, and a little frustrated, and she reaches towards her chest, to the bells currently in her locker at Helix Station.
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Jeopardy
He had sat in meditation for a full day. A common enough occurrence that his body no longer pleaded for his attention. Instead, he felt unburdened. Weakened, maybe, he would tolerate that for its benefits.
He walked without direction now, simply observing the spirits he could see more clearly around him, and absently replying to the voice nearby.
"They are not. But what binds them may be."
Jeopardy
"They aren't being used, they're just- there. And I can't-" Sabriel hurled herself at the boundary between Life and Death, a the sound of the river, only to hit that wall again.
"Perhaps it's an attempt at warding that was too successful?"
no subject
He recognized this one. He'd made some note of them in his files. A sorcerer, of their own kind. Specializing in quieting the dead. Pity that Marr had already left. It would have been interesting to watch the conflict that might have arisen.
"You cannot send them on. What do you feel in that failure?"
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herp sorry about the delay
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Jeopardy
He's dressed warmly today, in a fleece jacket with a hood. Finn turns to Sabriel.
"I'm not afraid of a few ghosts."
Re: Jeopardy
"They don't seem hostile, or much changed from their living forms, which is reassuring."
no subject
"Anything at all out of the ordinary? I mean, besides being dead."
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helix
it's because of this, the anime hallway trope comes into play. archie is going to walk directly in sabriel, unless she actually uses the two eyes in her head and avoids him.
let at least one person here be a functional adult.]
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Interesting reading material?
no subject
I, ah... [he flushes a little, sheepish.] Just, uh. The first metahuman I dealt with on my own.
[looking around a little awkwardly, he's not sure how to... do this properly.]
It's... nice to see you. Again.
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De Chima, Home
So she spends most of her time outside, exploring this new world she's landed in. She walks down unfamiliar streets, observes people and occasionally talks to the locals. Rarely the latter, though -- people still get weird about her appearance, so there's quite a bit of dread involved in making conversation.
All of that is far from her mind, though, as she leaves the house and passes by the neighboring house and sees someone in the yard, going through what are clearly training motions, with a sword no less. And then, at second glance -- oh. It's the person who bought her a drink at that festival after she arrived.
Catra is curious enough to stop and watch for a while.
no subject
But after finishing one of her forms, she stops and looks over her shoulder- that girl she met in Jeopardy. Her expression shifts from intense focus to something far more friendly.
"Hello there! Were you assigned to housing in De Chima, or just visiting?"
no subject
Nevertheless, she's hesitant to reveal her home address, but she figures if they're neighbors, Sabriel will find out sooner or later.
"Uh, I live right next door actually."
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Jepordy
For now, he reaches for his sword, sticking close to Sabriel as he moves out of the porter behind her.
"Well not hostile is a good thing. Do you think we'll be able to talk to them?"
no subject
Sabriel steps towards the closest ghost, whistling as she does. The sound is tinged with necromantic power, just enough to get its attention and force the elderly-looking lady to look at them.
"I have some questions for you." Sabriel's tone is is businesslike and curt.
no subject
He can't help but wonder if she knows she's dead. He does, however, politely wave to the ghost, trying to be friendly.
"Anything you know would help use immensely."
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De Chima, Home
He opens the door and steps outside, knocking lightly on the doorframe to catch her attention.]
Sorry. I don't mean to interrupt, but- [He gestures to the house behind him with a slight turn of his head.] Was that you?
Re: De Chima, Home
Yes- I'm sorry about that. I got a carried away, and it won't happen again. [Her tone is that of a schoolgirl caught going out of bounds, and it's how she feels, even though she's annoyed at herself for feeling that way.]
Re: De Chima, Home
It's that teacher energy.He holds up his hands in a placating ‘its alright’ gesture.]You're fine, truly. I can survive a flicker or two. Though I am curious as to what you were doing?
De Chima, Home
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De Chima, home
"What kind of magic is that?"
It's clearly not the same as what Angus is teaching him.
Re: De Chima, home
"I reach out to the Charter, draw out the marks I need- then assemble them into a spell- this one's for healing a burn."
no subject
"So the shapes focus the energy into what you want?"
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