Jacob Taylor (
darkpants_warmfeeling) wrote in
maskormenacelogs2016-07-08 06:10 pm
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These changes ain't changing me
WHO: Jacob Taylor and OPEN
WHERE: Around! Prompts for locations in Maurtia Falls and outside De Chima
WHEN: Set after the Road Not Taken plot, into early July
WHAT: Last month, Jacob was AU'd into a violent version of himself who tried to kill his friends. Fallout and recuperation ensue afterward.
WARNINGS: Talk of violence
A) Pevensie Farm
So, sometimes a person has a bad day. And other times, they have a day where they are magically transformed into a brainwashed terrorist who shoots a friend in the face, pulls a gun on their commanding officer, takes their roommate hostage, pistol-whips their kind-of ex to the floor, and then tries to kill another friend for good measure.
And sometimes, that person remembers every second of what their alternate self did.
After a day like that, staying around in the house one committed most of the aforementioned crimes at is not really an option. Which is what brings Jacob Taylor out to the farm Hawke stays at: a need for refuge and contemplation, a remote location where he can process what just happened. The good news for farm inhabitants is that Jacob is a great guest, attempted murder notwithstanding: clean, considerate, and happy to help out with farm chores despite the many bruises and abrasions on his body from fighting Kasumi and Garrus while under the influence.
If anything, Jacob seeks out chores that will let him use his body and ease his mind. The strenuous, outdoors activity is a good distraction from the memories he has, of bullets and hateful words aimed at his friends.
B) Helix training room
Jacob is off-duty as a RISE agent at the moment, but he still needs to exercise. After a week or so at the farm, he starts making the long trip to Maurtia Falls to put in lengthy, secluded workouts at the Helix base, usually after dark when fewer of his RISE colleagues are around. The crunches, laps, and push-ups he burns through help him to work out the anger and guilt which keeps rising up like bile within him in his quieter moments. In between the less violent exercises, he pummels the room's training bags with punches and kicks as though he could beat "Agent Taylor" out of his mind. He keeps at it until sweat drips from his limbs and stains his tank top.
It doesn't work.
C) Maurtia Falls bar
He has never been someone who drinks to forget or to run away, and he doesn't want to start now. Aside from how unproductive it would be, right now Jacob feels he doesn't deserve the kind of easy, blissful escape that alcohol can offer. Deep down, he knows that he failed, that what happened is still his responsibility, indoctrination and magic notwithstanding. He feels that it was him who put a hole through Joker's face: a different version of him, but a frighteningly plausible one, still containing recognizable facets of Jacob Taylor.
So Jacob drinks to think, and to relax, and to dull the claws of shame and pain that he feels scrabbling at his innards whenever he thinks about the look on Junpei's face when the gun came out. And if he has more than usual, and stays longer than normal, well, that just gives him more time to process.
D) Coming back to MF 001 (July 1st - onward)
Well. This is going to be awkward.
As he settles back into his government-assigned housing, Jacob is grateful to see that the signs of his- Agent Taylor's- rampage have mostly been covered up and repaired. Bullet holes have been removed from the walls, the slashes from Garrus' claws are gone from the tile, and there's no trace of Kasumi's blood on the floor. But it feels like traces of the violence linger in the air like a trail of smoke. Even the pet snake looks at him differently, suspiciously perhaps...
Jacob tells himself he's imagining things out of shame. It's a snake. It can't be judging him. He's doing enough of that himself.
5) Open prompt
[Anything you want!]
WHERE: Around! Prompts for locations in Maurtia Falls and outside De Chima
WHEN: Set after the Road Not Taken plot, into early July
WHAT: Last month, Jacob was AU'd into a violent version of himself who tried to kill his friends. Fallout and recuperation ensue afterward.
WARNINGS: Talk of violence
A) Pevensie Farm
So, sometimes a person has a bad day. And other times, they have a day where they are magically transformed into a brainwashed terrorist who shoots a friend in the face, pulls a gun on their commanding officer, takes their roommate hostage, pistol-whips their kind-of ex to the floor, and then tries to kill another friend for good measure.
And sometimes, that person remembers every second of what their alternate self did.
After a day like that, staying around in the house one committed most of the aforementioned crimes at is not really an option. Which is what brings Jacob Taylor out to the farm Hawke stays at: a need for refuge and contemplation, a remote location where he can process what just happened. The good news for farm inhabitants is that Jacob is a great guest, attempted murder notwithstanding: clean, considerate, and happy to help out with farm chores despite the many bruises and abrasions on his body from fighting Kasumi and Garrus while under the influence.
If anything, Jacob seeks out chores that will let him use his body and ease his mind. The strenuous, outdoors activity is a good distraction from the memories he has, of bullets and hateful words aimed at his friends.
B) Helix training room
Jacob is off-duty as a RISE agent at the moment, but he still needs to exercise. After a week or so at the farm, he starts making the long trip to Maurtia Falls to put in lengthy, secluded workouts at the Helix base, usually after dark when fewer of his RISE colleagues are around. The crunches, laps, and push-ups he burns through help him to work out the anger and guilt which keeps rising up like bile within him in his quieter moments. In between the less violent exercises, he pummels the room's training bags with punches and kicks as though he could beat "Agent Taylor" out of his mind. He keeps at it until sweat drips from his limbs and stains his tank top.
It doesn't work.
C) Maurtia Falls bar
He has never been someone who drinks to forget or to run away, and he doesn't want to start now. Aside from how unproductive it would be, right now Jacob feels he doesn't deserve the kind of easy, blissful escape that alcohol can offer. Deep down, he knows that he failed, that what happened is still his responsibility, indoctrination and magic notwithstanding. He feels that it was him who put a hole through Joker's face: a different version of him, but a frighteningly plausible one, still containing recognizable facets of Jacob Taylor.
So Jacob drinks to think, and to relax, and to dull the claws of shame and pain that he feels scrabbling at his innards whenever he thinks about the look on Junpei's face when the gun came out. And if he has more than usual, and stays longer than normal, well, that just gives him more time to process.
D) Coming back to MF 001 (July 1st - onward)
Well. This is going to be awkward.
As he settles back into his government-assigned housing, Jacob is grateful to see that the signs of his- Agent Taylor's- rampage have mostly been covered up and repaired. Bullet holes have been removed from the walls, the slashes from Garrus' claws are gone from the tile, and there's no trace of Kasumi's blood on the floor. But it feels like traces of the violence linger in the air like a trail of smoke. Even the pet snake looks at him differently, suspiciously perhaps...
Jacob tells himself he's imagining things out of shame. It's a snake. It can't be judging him. He's doing enough of that himself.
5) Open prompt
[Anything you want!]
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