maskormods: (⒎)
mask or menace mods ([personal profile] maskormods) wrote in [community profile] maskormenacelogs2016-01-25 07:32 pm

admit that the waters around you have grown

WHO: All war-allied imPorts that have signed up HERE.
WHERE: Vladivostok, Russia, Lithuania, and various coastlines.
WHEN: January 26th.
WHAT: The US military, with the help of imPorts, makes their move! The hunt and action begins for the missing imPorts, and for sensitive Soviet information that will help the US strike back effectively. Players may also use this log to play out planning and any other associated activities.
WARNINGS: None anticipated; let us know if we should change this!


Before being split-off into missions, military-assisting imPorts will be addressed and briefed as a whole by General Jamal Park on behalf of the Army, although imPorts will also be working alongside all military branches as necessary during these expeditions.

He will thank those who have volunteered to help, telling them that their aid will be a tremendous asset to locating the kidnapped imPorts and striking back against the Soviets, and that it is the willingness imPorts have shown to involve themselves even when they don't have to, even when they have no inherent ties or required loyalty to this world or this country, that makes him honored to put his life on the line working alongside them.

ImPorts will be allowed to choose which mission to participate in, since they will know their own strengths and capabilities best; again, we remind players to communicate and use their own best judgement to disperse amongst missions as evenly as possible!

After a short period allowing the groups to organize themselves and go over their strategies -- the military's plans and any ideas imPorts themselves may have to add -- it is time to head out. Godspeed!


V L A D I V O S T O K, RUSSIA; 1800 HOURS
    Welcome, heroes, to the bustling coastal city of Vladivostok. At 6 degrees Fahrenheit, it's blisteringly cold, but that doesn't seem to stop any of the city's civilians from going about their daily duties. ImPorts are free to roam the streets throughout the day, but are discouraged from drawing attention to themselves. Your government shipped you off to Russia from China, and has briefed you on the following: you are to scout out the docks where the Russian's undercover military base stands, and once night falls, you are to infiltrate as quietly and as subtly as you are able. Priority are the information systems contained within, both with physical, handwritten notes and electronic files. FOOT SOLDIERS are to deal with the cameras, surrounding guards and attack dogs while HACKERS are advised to break into their security systems and discover all the information that they are able to.

    Their security measures are both electronic and physical. Russian guards are equipped with state of the art equipment and body armour, including both guns with armor-piercing rounds capable of shooting through the toughest of materials and seizure-inducing tasers that will incapacitate a normal human being for up to fifteen minutes. Their dogs are trained to bite to kill, but most importantly, will be tracking down any unfamiliar scents. The electronic security system is composed of multiple hidden security cameras, a preliminary silent alarm to mobilize their forces, and after that, an extremely loud siren alarm to attract the attention of everybody nearby. One set of documents is locked in a physical safe, and all computers are password locked.

    Civilian deaths are highly discouraged, but not punished. ImPorts aren't overtly instructed that this is the case, but if they see that their only option to maintain secrecy is to kill a witness, they will face no adverse consequences for doing so.

    Participants may decide among themselves what their prime methodology will consist of, what they discover, how many soldiers or civilians are disabled or killed or, if necessary, how many imPorts of their team are killed in action.

    In order to disperse the information received ICly, remember to link the pertinent threads HERE.



L I T H U A N I A; 1800 HOURS
    Welcome, heroes, to the Adomas Base. It is brutally cold and new snow has begun to fall. Your government has briefed you on the following: you are to scout and destroy the technology and infrastructure on this ground force space center. Priority is the control room. HACKERS are advised to hijack the mainframe servers, where they will find out that the physical location of LACKEY is in a subterranean bunker of the Adomas Base. Confrontation with LACKEY is crucial. You will find that there are four levels to this base, and three of them are underground. LACKEY is located in the lowest, most hidden level. At every level of the Adomas Base you will find 15 armed guards along the metal hallways and steel stairways. They will have assault rifles and Infrared Radiation Laser Guns. If you are hit by an Infrared Radiation Laser Gun, you will feel your flesh around the entry wound slowly decay. Make sure to find a healer as soon as possible, this will only take a few hours to become unavoidably incapacitating!

    Players may handle the combat however they like! Approval from us is not required to get injured, shot, or incapacitate -- or even kill -- the guards, although obviously, killing them is not in imPorts's best interest.

    If you choose to interrogate a Soviet guard, they will only surrender information AFTER sustaining physical pain from you. Do you have it in you? If you do, you may discover the following:

    1) Moscow knew that nothing scares the American Government like a threat from space. The very fact that your leaders sent you here speaks to their national insecurity.
    2) The captive imPorts are stowed away on a submarine on the opposite end of the earth.
    3) The Admiral in charge of B2008 has a bone to pick with another higher up, and he will stop at nothing to use imPorts to further his career.
    4) LACKEY was inspired by Lachesis.
    5) Moscow does not really know where Lachesis is, but thought that drawing imPort attention would spur a legitimate reason to invoke a crisis.

    Participants may decide amongst themselves which characters discover which information; if there are fewer characters participating in violent interrogation than there are numbered points, it may still be assumed all information is recovered if the interrogation requirements have been met and linked under the COMBAT CONCLUSIONS thread HERE.


C O A S T L I N E S, VARIOUS ; 1800 HOURS
    Welcome, heroes, to the wild chase for the imPorts. This has the capacity to be both the most dangerous mission, and the most fruitful one as they directly attack 3 Russian-occupied areas: the coasts of Vietnam, Antarctica, and New Zealand.

    Because of the danger involved, the government has ensured that imPorts have access to whatever mobile weapons they require, and have access to an elite team of their own forces, including technological experts and experienced pilots to commandeer whatever vessels they see fit. Your government has briefed you on the following: while the American government does have submarines at their disposal, they have decided that it will be most productive to commandeer a submarine already at one of these three given locations. To do so, imPorts will have to directly face down Russian troops at these locations, but the government has full faith in their abilities, and will do its best to accommodate any of the imPorts' wishes, within reason. ImPorts have also been tasked with protecting their pilots; if they wish to steer a vessel satisfactorily, their help will be of the utmost importance!

    On each coastline, imPorts will be confronted by a number of Russian forces. If imPorts fail to approach them with caution and subtlety, all of these forces will be on the ready, and waiting to attack. If they succeed, then they may take them off-guard before they are able to get to their stations in time to issue the first blow. The equipment that the Russians have at their disposal - and will be attacking the imPorts with - include FOUR TANKS, TWO HELICOPTERS, TWO WARSHIPS, and TWO SUBMARINES. In addition to the soldiers equipped to commandeer these vessels, there will be Spetsnaz of 40 people.

    Once they have seized a submarine - which may take place either before or after the soldiers are disabled or killed - they will begin the search for the missing imPorts. Participants may decide amongst themselves in what order this will take place in, and where they will decide to go. Players are also free to NPC their American allies as taking part in whatever strategic measures they deem necessary! After characters have ICly begun the search for the missing imPorts, please comment to the Plotting Post with a link to the thread and we will be sure to let you know whether these attempts will result in success or failure!
stealwithit: (007 *)

VLADIVOSTOK (MISSION ONE: INTEL)

[personal profile] stealwithit 2016-01-28 02:47 am (UTC)(link)
stealwithit: (005)

TRAVEL; aka meet your teammates on the plane

[personal profile] stealwithit 2016-01-28 02:51 am (UTC)(link)
[ Everything seems to happen at a rapid pace. When the military decides there are enough people to feasibly launch this covert operation, briefing begins. The "heroes," as they are affectionately addressed by the United States military, are given a few hours to gather and pack their things--essentials only, they ask--that they may need during their trip to Russia, before meeting at a certain time at Cape Carneval. Once there, the team is collectively given a very rudimentary overview of their mission's objective with a promise of further information to come when they arrive in China, false passports, and quickly ushered into the cargo hold of a military passenger jet. They take off from the base at Cape Carneval beneath the veil of the dark night sky to attract as little attention as possible and to compensate for time differences. The interior of the plane is rather sparse (and yes, there is an American flag mounted onto the ceiling), and hardly as comfortable as many of the heroes might be used to from commercial flight or otherwise. But it at least puts them all in the same hold, all seated facing each other, and essentially forcing them to get to know each other. There are no other rooms, beyond the cockpit and the two lavatories somewhere near the back of the plane. The food, should they choose to eat, isn't quite up to snuff with commercial airliners, either. The military will not be responsible if someone has a horrific flashback to school cafeteria meals. Finally, there is cargo strapped securely to the floors of the plane near the back, undoubtedly carrying valuable equipment that should come in handy during their mission.

The ride is, for the most part, smooth, although there's always room for turbulence and bumpy rides when flying over the Pacific Ocean. And what's more -- the ETA to the drop point in China is in about sixteen hours, which puts them at about 0600 hours on the morning of the 26th with one last leg of the journey to finally reach Vladivostok. Better get cozy, warm up to the team, and don't lose that fake passport! ]

blue ( open )

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batman - ota

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Garrus [OPEN]

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JYUSHIMATSU | open

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stealwithit: (114 *)

PHASE I: DAYTIME RECON

[personal profile] stealwithit 2016-01-28 02:52 am (UTC)(link)
[ Starters below. ]
Edited 2016-01-28 02:53 (UTC)

Base recon

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kasumi | ota

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No worries! Sorry I'm slow!

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Slowness all around /sweats

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stealwithit: (031 *)

PHASE II: NIGHT

[personal profile] stealwithit 2016-01-28 02:53 am (UTC)(link)
[ Starters below. ]

observation -

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b!

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sassguard: (♘ though that road may wander)

ANTARTICA [ mission three: manhunt/recon ]

[personal profile] sassguard 2016-01-28 03:16 am (UTC)(link)
sassguard: (locked and loaded)

EN ROUTE: also known as jerks on a plane/boat

[personal profile] sassguard 2016-01-28 03:43 am (UTC)(link)
[ Military transport aircraft isn't comfortable at the best of times. Given where they're headed, they're carrying extra equipment packed for traversing Antartica's unfriendly landscape, and it it's making the cabin almost uncomfortable cozy. The local military personnel accompanying them to provide support are mainly focused on getting them to their destination efficiently and preparing for the inevitable flurry of transporting the equipment to another vehicle, and thus have little time to spare for idle chatter.

Without imPorts being assigned any particular tasks on board, it might not be a bad idea to take the time to get to know who you're about to work with.

The last leg of the journey is by boat, taking them and their equipment from the tip of South America to the coast of Antartica; a shorter trip, but the crew on board is even tenser. It's known there are hostile military forces in the vicinity, after all, and it wouldn't do to get themselves sunk before they've even reached land.

Still, despite the gravity of the situation, the glittering white ice shelves are quite the scenic view. Hopefully the next few days don't ruin it for good. ]

Journey OTA

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ota;

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Boat or Plane OTA

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OTA, Journey

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darkpants_warmfeeling: (Damn)

MISSION OTA

[personal profile] darkpants_warmfeeling 2016-01-30 02:36 am (UTC)(link)
A - Recon

[Jacob had expected Antarctica to be cold, but nothing could have prepared him for this. He can barely grip his gun properly through the thick, clumsy gloves that are the only thing keeping him from losing fingers to frostbite, and he is almost unrecognizable beneath a thick white parka, scarf across his face and anti-glare goggles across his eyes. He blends in well with the ice- but then again, so do the Russians, and they know a thing or two about operating stealthily in winter. Lying prone on the unforgiving Antarctic ice, Jacob scans for enemy patrols through his military-provided binoculars, and sees nothing.

But that doesn't mean there's nothing there. He looks to the person next to him, whispering, straining to be heard above the keening frigid wind.]


I've got nothing. What about you?


B - Combat

[While most of the mission revolves around reconnaissance and interrogation, it is inevitable that they'll have to face open battle with a force this size eventually. When the enemy responds to the imPorts and Americans encroaching on their position, they respond fast and hard. The ice around them is alive with muzzle flashes. A tank is rumbling somewhere in the distance, getting closer. A rocket-propelled grenade streaks into one of their quad bikes and turns it into a fireball, warming the landscape slightly with a rain of burning wreckage.

Yelling out commands for their accompanying pilots and experts to fall back, Jacob stands up and wraps himself in a biotic barrier, drawing enemy fire away from his allies. His shield takes four bullet impacts in three seconds- the Spetsnaz know how to shoot, and the enemy fire is as thick as any blizzard of snow. Jacob yells above the gunfire, shooting back with his own rifle.]


We need to suppress those targets!

B

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rassera: (Insult me again)

TEAM NEW ZEALAND

[personal profile] rassera 2016-01-29 11:39 pm (UTC)(link)
[Everything in New Zealand can go below this toplevel!]
rassera: (I really like this shot ok)

Kaneda | OTA

[personal profile] rassera 2016-01-29 11:53 pm (UTC)(link)
a.) Russians in my New Zealand outpost?

[This was it, the first strike. It wasn't anything new to him, really. He'd been in plenty of fights since he'd arrived in this world. But this was a new place, and new soldiers and adversaries to fight.

Russians didn't really back down the way cops did. They were as tough as their reputation, and it made Kaneda's nights in the underground ring get put to the test as he tried to work his way into the outpost. With Sabriel, Tetsuo, Maya, and a bunch of others behind him, they were making quick work of the soldiers, but that didn't mean it was any less taxing.

Guns are sheathed right now, favouring the tire iron that was on his back and using it to knock out anyone that stood in his way.

And when that didn't work, his fists sure did. The knuckleguards and his boxing tape he applied were certainly coming in handy now.]


b.) Finding a sub [locked to Inuyasha]

[But with Tetsuo, Qubit and Sabriel in interrogation, that led everyone else to keep things guarded in case people wanted to investigate the little commotion. imPorts guarded the entrance, the shipyards...landing pads.

Inuyasha and Kaneda took to the shipyard, walking and searching for anything or anyONE that might be hiding here. With Inuyasha's sense of smell, it was no secret for anyone hiding--they'd certainly be found.

With his hands shoved in his pockets, he leads the way, letting the hanyo follow as he scopes things out.]


Think that guard even knows anything?

a

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hypnotherapy: ([h] jack in)

Magicman | OTA

[personal profile] hypnotherapy 2016-01-30 12:30 am (UTC)(link)
a. HELLO EVERYONE IT'S MURDER TIME

[ To say that Magicman was not in the best mood would be a hilarious and awful understatement. He'd been unsteady since the kidnapping, and right now an outlet in which to channel his violence was very welcomed.

It's just fortunate for the Russian soldiers in this outpost that he hasn't drawn his sword - yet. This is not really a comfort when there are a whole lot of strange monsters seizing the weapons from your hands and someone is knocking your legs out from under you.
]

b. EVERYBODY GET IN THE SUB

[ To get to Antarctica, they have to travel at some speed. This speed is not safe for humans.

So right now, as Lapis gently, carefully and at possibly face-melting speed transports the submarine, everyone is sitting around in the cyberworld and waiting to know when it's safe to come out. You're likely sharing your communicator, or sitting around in the submarine's electronics ("Don't touch anything", Magicman warns). It's a surprisingly colourful place.
]
Edited 2016-01-30 00:30 (UTC)

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resipiscent: (blindfold → oblivion)

riku | ota

[personal profile] resipiscent 2016-01-30 01:04 am (UTC)(link)
[Nobody ever said this was supposed to be easy. And it isn't, really, especially when he's trying not to just beat the hell out of people. The problem with the Keyblade is that it's made to fight monsters, primarily -- it's made so he can go all out. Riku's not interested in killing anybody, though, so he's stuck trying to hold back, just a little. He's using it mostly with the flat, avoiding pulling the edge on someone. Bruising is enough -- he doesn't need to slice the hell out of them. He's never severed a limb or anything with it, but he doesn't doubt it could do it. Sometimes he'll use magic, too, an elemental spell or just a quick shot of darkness along the length of the Keyblade, but he's trying to conserve it for the healing he knows he's going to have to do later.

Sometimes he finds it easiest to just pull someone unsuspecting into a sleeper hold. Actually, he's getting a fair bit of use out of it. Right this second that's what he's doing, both arms locked around the throat of an unwitting guard. If you come by, he'd appreciate a second pair of eyes! After all, he's leaving himself pretty open right now.]

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amadaman: ((p3) 043)

Ken // closed prompts

[personal profile] amadaman 2016-01-30 03:09 am (UTC)(link)
[SHINJIRO]
[Ken wasn't really out for blood. Not fatal blood, at least. But he was furious with the situation, and that much was obvious, and that much he probably shared with everyone around. Nobody was happy that the imPorts got kidnapped; nobody was happy about being called weapons; nobody was happy that it took this long to get everyone back. So there's nothing too strange about how upset Ken is, right?

Except the moment he comes to face to face with someone he can actually punch, there's no holding Ken back anymore. He's quicker and more powerful than he was the last time he fought alongside Shinjiro -- a result of all the months he lived on past his death -- and there's not much chance ordinary soldiers can stand against him once he employs the enhanced speed the nanites gave him too. The crunches their bones make under Ken's feet are gross and grotesque, and even if he doesn't use the blade of his spear on them, there's nothing kind about the way he hits them with the heavy wooden handle. Soldiers that get even a little close to Shinjiro get the worst attacks of all, and maybe the worst part of it all is how Ken does all of this in absolute silence.]

[TETSUO]
[He's a little calmer once Shinjiro knocked a little more sense into him, but that doesn't mean he's backing down from the combat completely. No, he's just being less cruel about it, knocking out enemies for sure but not actually determined to break every bone in their faces.

He's still vicious against people who get too close to certain people, though. Shinjiro was one, and Tetsuo is another. When one soldier, previously fallen, starts aiming a gun at him -- Ken lands there first with his heels digging painfully into the man's wrist with a sickening crunch. The man has no breath to scream with before Ken appears much closer to Tetsuo, this time pulling out his spear to hit away a few of the other soldiers. There's just so many of them, and in this vicinity it's the two of them for now.]


Tetsuo-san! [Ken says, and there's no anger towards Tetsuo as he stands with his back to him.] I'll take care of the ones on this side.

[MAGICMAN]
[It's when most of the combat is over, when they just have to kick down some of the remaining soldiers, that Ken runs into Magicman. He's not that injured in the wake of all this; a few scrapes, bruises, nothing serious. He's subdued, though. At least his anger is, for the most part, and he's kicking a tied up soldier over to where a bunch of others are rounded up, Koromaru by his feet and spear held loosely in one hand. He looks at them as if someone had put a pile of trash under his nose.

But when he catches sight of Magicman, it's like someone had put on, or taken off, a mask. He almost smiles at him -- the corners of his mouth tilt up a little, and he raises a hand to wave.]


How is everything?

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learntofly: (Yeah you do kinda suck)

Yayoi | OTA

[personal profile] learntofly 2016-01-30 06:03 am (UTC)(link)
[Yayoi knows she's no good for true combat, so before they even make it into the outpost she quickly slips into her bird form and begins to flit about overhead. She may not be useful in direct combat, but she certainly excels at seeking out Russian soldiers wherever they might be hiding and chirping frantically to alert the actual fighters among the imPort ranks. Arguably risky business, but this was what she'd signed up for.

Besides, she was quite a small target like this.]


iamtetsuo: (You guys dont quit do you)

Tetsuo | OTA

[personal profile] iamtetsuo 2016-01-31 02:22 am (UTC)(link)
a) Before the storm

[Tetsuo waits a little ways away from the others, half-listening to the usual rundowns of what's gonna happen. He heard it all already, enough to get the idea. Hearing it again isn't gonna help. Don't kill anyone, take 'em down. Get in, find out, blah blah.

His hands idly play with an unloaded .454 Casull, meticulously painted with an eight-headed dragon, shifting it anxiously from hand to hand, tilting it from side to side. He follows one weaving head down to the base, then picking another to trace. Over and over again he repeats this ritual, way past eight, until Orochi's weight grows heavier and heavier in his hands. It feels deadly. Evil in a way that only manmade objects could ever encompass. But paint or no, name or no, it's just a gun, and a weapon's only as good as its wielder.

Tetsuo's been in a lot of fights by now. He won some. He didn't win more.

You can't do this rang clear through his head, no matter how much he tried to shove it away. Ever since getting his powers back, he's barely touched them; only the one he barely used before's got much use now.

He couldn't save himself. What business does someone like him possibly have, assuming he can save others? This was never his fight. This was never his place. Everyone else here has a reason... but he doesn't feel like it. Instead, he feels a sense of disconnect, drfting lost inbetween everyone else's goals.

Orochi is quiet in his hands. All that blue fire and vicious rage painted across the barrel is cold and still. It doesn't matter how long he meditates on it. It's just a gun. It only has one answer.

And that's not the one Tetsuo needs.]


b) Storming the Outpost!!

[He's hesitating, acting more defensively than usual. In the initial strike, Tetsuo holds back for the first time, eyes wide and watching the chaos unfold in front of him. Every one of those soldiers could kill him. It's impossible to not flash to his own death, not just a month ago, and cringe. He's frozen up. It happens; he's just a sixteen year old kid dropped into a war. But it shouldn't happen; he's been in so many fights before, waging his own ill-advised war against small parts of America...

Then gunfire cracks loud in front of him, and before his conscious brain realizes his powers have already acted, catching the bullets and slowing them down. By the time he notices, he's already felt the punch in his mind.

And it's that familiarity that snaps him back. Suddenly, he's whipping around, seizing the offending gun and yanking it out of the soldier's hands, cracking him in the head with it. He throws it down hard onto the downed guard for good measure, then grabs it again, hurling it through the air at another soldier taking aim.

That's how you use guns, right, throw them at people? It is if you just got lectured NO CASUALTIES...]



c) Look I Can Read Minds Let Me Do It

[This is worse than boring. This is kinda demeaning. Tetsuo hangs back, watching Sabriel with a dark scowl - he's not forgotten ANYTHING about her, from taking down Pan and denying him his vengeance to taking him down before. Qubit's at least an improvement, but he can't shake the feeling of all this being pointless.

Why the hell is he here if he doesn't get to do anything?]


OI! [Bored, annoyed at feeling redundant and anxiety makes for a short temper.] You want stuff out of his head? I can get it!

[Or, more accurately he really just needs to prove he can. He's worked hard at his skills, but ... until recently, he's not put that much effort into this one.]
resoundingpledge: (blowing down with the wind)

Kururu Sumeragi | OTA

[personal profile] resoundingpledge 2016-02-02 04:40 am (UTC)(link)
A: In transit

[ The flight to New Zealand isn't a short one, and she spends what she can learning all that she can. Engines, systems, maintenance routines . . . the American military provided tech experts and she's not shy at all at using them, asking question after question until a rough idea of what they're up against is sketched out in her mind.

A pile of hand-drawn schematics is her prize, and she's curled up in one of the seats now, flipping through them. ]



B: New Zealand

[ People aren't weapons.

People could be used as weapons, though. Like anything, like any tool, they could be shaped by the hands and wills guiding them. And here, now, pushed by American forces and pulled in by Russian ones, it . . . really wasn't hard to miss why people could be scared of them.

Even her. She wasn't a fighter—she spent far more time behind cover than out of it—but surveillance cameras crumbled to component parts in her wake, security alarms failed to sound, and the flurry of guns being tossed around meant her pocket was steadily collecting springs and firing pins.

People aren't weapons. They're people.

And she was sixteen, a student, an engineer, a ~Registered Hero~ and sheltering behind a stack of tarp-covered crates, breathing fast and heart racing. Fistfuls of tools are still clenched in both her hands. ]


Maybe . . . next time . . . we should cut the power first. . .
rassera: (I AM 500% DONE WITH THIS SHIT)

FIRST WARSHIP STRIKE

[personal profile] rassera 2016-01-29 11:40 pm (UTC)(link)
[Attacking the first warship in Antarctica goes here!]
rassera: (HEADS UP)

Kaneda | OTA

[personal profile] rassera 2016-01-30 12:27 am (UTC)(link)
[Fight on the Warship deck]

[It was an outnumbered fight for sure. Kaneda's team may have been small, almost laughable in Russian eyes, but what they lacked in number they made up for in firepower. Tetsuo, Mewtwo, and Inuyasha had done a decent job already clearing the way for the rest of them to board.

A bullet hits him right as he steps forward, an all too familiar feeling by now as he sponges it, skidding back a few feet and pulling it out of his abdomen. A bruise he'd have to take a look at later, for sure. But if that's how the Russians want to play it, then fine.

He'll play that game.

Taking his taser out, he marches right towards the Russian assailant who met him on the deck, another bullet firing, but...miraculously missing him. That's funny, it felt like a for sure shot...another bullet fires, and this time it goes right between his arms and sides, missing once again. The third and final time, it shoots, and his head tilts out of the way to dodge it, although it was hardly necessary.

Soon, Kaneda's up close and personal with the guard, aiming the taser to bring him down to the ground and curled up, twitching.

Hey, the rule was no killing, right?

He's clearly alive.]


OI. WE HOLD THINGS HERE, YOU GOT THAT?

KNOCK OUT EVERY DAMN RUSSIAN YOU SEE.

taking this ultra seriously

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ITS BEEN 83 YEARS

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hypnotherapy: ([h] jack in)

Magicman | OTA

[personal profile] hypnotherapy 2016-01-30 12:50 am (UTC)(link)
BRIDGE FIGHT BRIDGE FIGHT

[ Magicman is coordinating what viruses he has left that aren't currently guarding or securing other people; that means that he's being followed by four things that seem to absorb gunfire completely, and...squid? A 3-squid squad. Sure, why not.

They float around chasing soldiers up and down the bridge and generally scaring people; no fatal stabbings have occurred, because Magicman is prowling the bridge himself and is worked up enough from previous encounters to be out for some serious injury.

Whether he gets there is debatable, but he certainly is giving a whole lot of soldiers a very bad time. Bringing a sword to a gunfight is apparently a wonderful idea when they're too tangled up to shoot you.
]

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resipiscent: (blindfold → invisibility)

[personal profile] resipiscent 2016-01-30 01:19 am (UTC)(link)
[There's enough gunfire here that he almost has to keep the Dark Shield sustained in front of his face, bullets ricocheting off the transparent barrier. As it is he feels like he's raising it almost once every ten seconds or so. Sometimes he gets a glimpse of where a bullet came from, or the shooter is in the vicinity, and so sometimes he blasts a fireball back at them from the end of the Keyblade. Looks like magic is in order after all.

They're making pretty good time here, he feels like -- and, looking around as the number of enemies dwindle, this is actually a pretty good spot. Big enough for the bunch of them and a lot more if need be, and he doesn't doubt it's pretty well-stocked, too.

Riku turns a corner and has to throw the Shield up again, arm coming up behind it like he's raising an actual shield. The bullet pings off, but then he realizes abruptly that he's out of magic. If you're in the vicinity, you can see him moving for cover instead, pressing his back against some sort of container and digging in his pocket for -- candy. Join him?]
Edited 2016-01-30 02:01 (UTC)

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iamtetsuo: (Berserker rage)

Tetsuo | OTA

[personal profile] iamtetsuo 2016-01-30 01:26 am (UTC)(link)
[FIGHT ABOVE DECKS]

a) first strike;
[Kill no one. That's what they'd been told. Under no circumstances were they to break this rule.

Psh. It was a hell of a lot easier to kill them.

Frigid wind whips at his face as he sails through the air, tearing into his clothing and making him regret ever deciding to agree to this plan. But the promise of being able to unleash something after a month of panic and sorrow, after months before it of building frustration feels good. He ignores the shouts as the rest of his first assault team sails through that same frozen sky beside him, seizing hold of some part of the deck and wrenching himself around into an arc.

The gun he'd grabbed twists around, bending under the pressure until it snaps. He keeps hold of it, trying to keep his position in the sky as he twirls it around, slamming the long barrel into a swath of soldiers. They're probably okay. Maybe.

He's not paying that much attention, but he didn't outright try to do more than painfully slam a steel object into them, feeling the impact satisfyingly SOLID against his brain.

He'd be lying if he said he didn't miss this chaos. He's taking out as much as he can as fast as he can, making it an unofficial contest with the other first-strike initiative fighters. Who can do the most before the main force gets there?]



b) berserker;
[He's dropped to the deck, feet firmly planted on the ground to give him less to split his concentration between, using his abilities to the fullest - shielding when shot at or catching bullets, throwing soldiers or destroying their weaponry - no casualties, riiiight? - anything he can do to keep people from shooting at him more. Anyone who attacks him gets a retaliation they really don't want. While he's exhibiting a decent amount of control now -- no one gets directly attacked by anything instantly fatal -- that reminder to pay attention and be mindful is already fading from his mind.

At some point, Tetsuo's grabbing hold of a helicopter with his mind, tilting it to try to use its rotary blades as a cutting weapon to take out more mounted guns, hopefully down the helicopter, and - yeah, this was a poorly conceived plan on that 'hey, knock them out' goal. Of course, there's always just tossing it if that doesn't work as planned, leaving it to either continue flying somehow or drop into the ocean. He really doesn't care which.

It's a mad rush of adrenaline, pain and raw power that hits him like a sledgehammer, taking him along for the ride. Now that he's using his power again, it's hard not to let himself get carried away, lured by the same siren song that caught him earlier. Why wouldn't he do everything he can?! He can do even MORE than he could before now, the whole world his plaything-]



c) consequences;
[All this power comes at a cost. All that unstoppable force is reduced to cringing on the frozen deck somewhere hidden, holding his head. Other people can mop up the rest. He's done, he's cold, everything hurts and he's beyond tired...

No matter how much he wills the pain in his head to go away, it'll take a while to do so. He did too much, too fast. Just because he can never meant he should.]

b

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YES.

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HELI FIGHT HELI FIGHT

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b! :D

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go team good ideas

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megabytes: (pic#8780347)

Megaman.EXE | OTA

[personal profile] megabytes 2016-01-30 07:50 pm (UTC)(link)
[DECK FIGHT DECK FIGHT]

[Megaman doesn't really want to attack humans at all, but attacking them nonfatally? That's something he can manage. It certainly helps that he's a twig of a child, all 4'10" of him - and that he knows exactly how to fight opponents bigger and more numerous than him.

Also that he's much, much faster and stronger than he looks. More than a few soldiers are learning that Megaman might be tiny, but he packs a hell of a punch. Literally.

Between that and his ability to jump into electronics for Emergency Evasive Maneuvers, he's moving all over the deck and attacking whoever he's got a clear shot at. He's still a tiny, though, and very vulnerable to bullets, so backup is always welcome. Or more people to help him punch Russians in the face, he's not picky.]
kinesia: (c a p t i v e)

Grey | Bridge Fight! | OTA

[personal profile] kinesia 2016-01-30 08:44 pm (UTC)(link)
[ Grey has always been silent. Stealth comes easily, as does moving through crowds. For the first time since arriving on this world, his distrust of every man in a uniform holding a gun is suddenly relevant. He can give himself over to it, and in the close quarters of these Russian ships - both the submarine, and now this vessel - he feels centred. There are tight walls, tiny spaces, and the risk of death around every corner. It's the familiarity of home.

It's not a good feeling.

But it's one that makes him powerful, nevertheless. He enters the bridge unseen, literally sliding into the room through the shadows under the door. He doesn't step out until he's right behind a soldier. He solidifies all of a sudden, and before his companions have time to react, Grey has pulled the man into a sleeper hold. He crumples, and Grey turns to disarm the second. The arm holding the gun is broken in one swift strike, before he can raise his weapon. Grey's foot crunches through his knee to send him sprawling, and then he turns just as the third takes aim. The moment the trigger is pulled, Grey takes his shadow form, and at once he's intangible. The bullet sails through him like mist, and hits another guard in the back. While the soldier curses in Russian, Grey reforms, crunches his fits into the soldier's wrist and sends the gun to the floor.

He won't kill them. That had been agreed. But he sinks his fist hard into the Russian's stomach and sends him to the ground with his friends. Then Grey concentrates, and the temperature of the bridge starts to drop. The shadows lengthen, creating more cover for his team. If it's also frightening, well. He's long past worrying about that.
]
darwinatrix: (pic#8026991)

LITHUANIA [COMBAT MISSION]: BREACH

[personal profile] darwinatrix 2016-01-29 11:48 pm (UTC)(link)
[1800 Hours]

[They were dropped off in the freezing cold, snow falling in conditions not quite bad enough to be considered a blizzard. Thankfully, winter combat was Olivier's forte, so their gear was prepared for it.

The plan was simple: Breach the base, establish a forward outpost, and retrieve LACKEY-- or destroy it if they couldn't.]


(ooc: For the team rosters, check the Google doc here! If you'd like to be on a different team or missed the plotting post and want to jump in, feel free to go ahead and do it, but please let me know so I can edit it!)
mammal_robot: (Dramatic)

[personal profile] mammal_robot 2016-01-30 02:26 am (UTC)(link)
[Before the raid]

Robo was aware of the cold in the same way he was aware that the sky was blue. It was true and he could sense it, but it didn't really have any relevance to his comfort levels. He was probably the most comfortable member of the team.

He had elected to wear snow gear anyways. It was the appearance of the thing. A steel man walking barechested through a blizzard tended to intimidate humans, whereas right now you'd have to look at Robo's face or hands to realize he was not made of flesh and blood.

"Man," He mused aloud, "It's been decades since I've had a need to punch communists in the face."

[During the Raid]

The snow allowed them all to get closer to the base than normal, and the word was to hit hard and hit fast. As such, If everything went according to plan, the first the Commie ScumTM would find out about the attack was when a quarter ton of angry robot came bursting through the window of the southmost guard tower. Sounds of shouting, impacts, and gunfire came from inside, then a couple of soldiers went flying out other windows, one after another. Or sometimes by twos.

Robo's voice crackled on the radio. "First tower clear. None of them reached the alarm button, but I think I made enough noise that that may not matter."
Edited (I'll be satisfied with this thing eventually I swear) 2016-01-30 04:08 (UTC)

pre-raid

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Taking a captive - OTA

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darwinatrix: (pic#7878296)

LITHUANIA: FORWARD BASE TEAM

[personal profile] darwinatrix 2016-01-29 11:49 pm (UTC)(link)
[After the initial breach, Olivier and her team establish a forward outpost for wounded, to interrogate the captured Soviet soldiers, and to hold the rear against any reinforcement counterattack.]

(ooc: Team rosters can be found on the Google doc here!)
Edited 2016-01-29 23:52 (UTC)
mousquetaire: (s t a r e s)

OTA - Interrogation

[personal profile] mousquetaire 2016-01-30 08:12 pm (UTC)(link)
[ With the base taken, some anxious part of d'Artagnan seems to settle. This is the first stage, and so far it's gone well. Providing they can hold position here, they should have a chance of success even if they have to regroup.

With that in mind, he is carefully, deliberately resting his creation powers. He's been giving the team a fairly steady supply of bullets, which thankfully he doesn't need to maintain after they've found their mark. The result of this will be that after being hit by one of his bullets, only the wound will remain. There will be nothing left to identify where it came from.

And now, of course, they have the captured soldiers' weapons to choose from, too. He ensures all of them are both disarmed and restrained. He approaches his team, with one eye always on their captives.
]

We need to find out what they know.

[ He's not wasting any time about this. Their captive friends have been imprisoned for long enough. ]

Much as I'd like to, I'd prefer they didn't bleed more than they have to.

[ But one of his powers has been helpful, so far. Maybe the other can be, too. ]

If you're all willing, there's something I'd like to try.

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darwinatrix: (pic#7878293)

LITHUANIA: ASSAULT TEAM

[personal profile] darwinatrix 2016-01-29 11:51 pm (UTC)(link)
[Those not guarding the rear are sent lower into the base. Their objective-- to reach the fourth and bottom floor where their intel said LACKEY would be. Once there, they were to retrieve it... or if not, to destroy it.]

(ooc: Team rosters can be found on the Google doc here! Whenever this team reaches a point where they will need LACKEY interaction, please include LACKEY RESPONSE NEEDED in subject line, by mod request!)
Edited 2016-01-29 23:57 (UTC)
biteouttagrimes: ([ 95 ])

[personal profile] biteouttagrimes 2016-01-30 04:24 am (UTC)(link)
A; Mission Start

[ Being a Georgia native through and through, the winter never even reached temperatures near this on the coldest of days. And yet, Rick Grimes is just fine -- his heart pumping, adrenaline racing, and he's barely giving a thought to the temperature, not even giving a shiver. Once the teams split off and Olivier's group is holding the main level of the base, Rick glances at the men heading down with him while he takes a moment to reload his assault rifle. ]

Whatever we face down there, don't take no chances. Shoot to kill.

[ And with those words, they descend. ]


B; Mid-combat

[ The fighting has raged on and soldiers from both sides have fallen. It's a war. Losses are going to happen, but they could at least minimize their losses by sticking together. Rick is brutal in his combat, but also merciful. He will often shoot for an immediate kill, and if he's reached a point where he has to reload and can only use one of his knives, he goes immediately for the temple and with brutal force will drive the blade right through the skull.

At times he helps out others who are trapped -- either by jumping in and killing the threat or putting up a forcefield around them to keep any damages from getting through. And at times, he's the one in need of some coverage. It seems the deeper they get, the more desperate and brutal the guards become. When one Russian soldier falls right beside him, Rick glances over at the one responsible for taking them down and nods once. ]


Thanks.


C; Final Floor

[ It's been exhausting, fighting their way through each of these levels. And Rick is fairly certain the fight's not about to end now. He's drenched in sweat in spite of the chill in the air, and he's sustained several cuts and bruises along the way. It seems as though the members of his group are in the same condition. But they're not beaten. They can do this. He glances at the others, assessing them silently, taking a moment to catch his breath before he charges in with the team.

Immediately upon entering, Rick can tell this is going to be the last stop. What they were looking for is right here. He glances at LACKEY, but doesn't have much of a chance to study it for long because the attack has begun again. Rick, a little slower, a little more exhausted winds up getting hit in the shoulder with a bullet. Blood starts to soak through the layers of his clothing, and he yells out his pain and fury, immediately going for the soldier who got him. ]



D; LACKEY

[ The fighting is done, and now they're faced with this machine. Rick doesn't know a damn thing about this technology. It's not his area of expertise, and he shifts his weight from foot to foot -- looking at the others and allowing someone else to step up and approach the damn thing. ]

It's bigger than I thought...


[ OOC: I thought breaking this up into subsections would be easiest so people can pick and choose what they want to play. Feel free to use this top level to tag among yourselves! Also, anyone responding to choice D can just go right ahead and put 'LACKEY RESPONSE NEEDED' in the subject line. I assume that's the one section we'll all play out together. ]
Edited 2016-01-30 04:25 (UTC)

D; i'm sorry.

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Comic relief Batman!

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